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Official Move Approval III
Approved at 300 then
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy
Devil's Due and Disarm need some tangible downsides to the user.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
Devil’s Due: (Ranged Materialize Proficiency, Debuff Proficiency) By reaching out and clenching his fist, Ganondorf can cause a a single Move or Power of his opponent to cease functioning. In regards to physical items (such as sword, guns, etc.) the item in question is engulfed in reddish-grey flame. In regards to intangible abilities, it seems as though a wall has gone up between the character and the knowledge of how to use that ability. This Move takes a few second to charge, and is taxing on Ganondorf to use repeatedly. It also only lasts a short while (a round) before dissipating. While this Move is in effect, Ganondorf is unable to use any Move of his own that includes Hellfire.
@ Gilgamesh: How does ten seconds sound?

Also, thanks for taking care of all these.
[Image: giphy.gif]
Ten seconds is better- Approved

Edit: Be aware that it may play out differently depending on the Offensive v Offensive rules with the Die rolling
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy
Okay. I thought I read somewhere that natural weapons worked for all forms that could use it.

As for the "Super" Howling, would -1 be good for a Tier 1? That was my original plan, but someone said that Supers could affect a stat by 3.
[Image: dante_10.jpg]
Maybe I'm wrong and if you do find it then feel free to post it in here and take it for free.

That's good. The Super Howling is then Approved
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy
Okay, I think I know what it was. A few months ago, I was looking at Ditto's Moveset. He had Moves that could be used over multiple forms.

And now, I found the post I was looking for! Straight from the mouth of Omni! q_q

I'll be "upgrading" Sharp Claws for each of Guilmon's Transformations, then.

Sharp Claws (+300) - Like Guilmon, BlackGrowlmon has Claws. His are about 12 inches long, an inch wide, and 1&1/4 inch thick.
[Image: dante_10.jpg]
Yeah, I'm sure I want the salt water handicap, Makes things interesting and I can come up with other super moves for different situations.
Click Me
[Image: lIBxrEK.jpg?1]

Made by Ruby
"In order to save something dear, wars are waged."
Edited the move in accordance with Gilg's suggestions.

Hunger (600 OM, requires Ranged, Debuff Proficiencies)
Okor's corrupted and malformed abdomen splits open, the bones revealing themselves as crooked, mangled teeth. From within this maw, decrepit entrails begin to stir, protrusions of spine and bone adorning the twisted organs. With a desperate hunger, one of the monstrous tentacles extends up to fifteen meters in a short span, wrapping itself around a foe, cutting deep into their flesh with its barbs. If the Foe's combined ATK and DEF stats are lower than Okor's, they are pulled towards him. If the Foe's combined ATK and DEF score is less than half of Okor's combined score (rounding down), they are pulled the full distance towards him, and are subject to a few bites from his maw. Otherwise, they are merely pulled closer towards him, the distance moved dependent on the difference between their ATK and DEF scores. A weaker opponent will be pulled perhaps ten meters, while a foe of average strength might be pulled only 5 meters.
[Image: DarkshireDefenseBadge.png][Image: HerosGraveyardBadge.png][Image: DA15Badge.png]
Maybe I'm just being overmodest because tricksy tricksy telepaths. Hopefully this lives up to 800 OM


Ego Nova [Tier 1 Offensive Supermove] (800 OM, Requires Ranged Proficiency, Area Attack Proficiency, Debuff Proficiency and Telepathy)

A black shadow radiates outwards from Nealaphh along the ground, covering a radius of 30 meters. The god-mind hunches over, flexing its mental powers to their maximum before throwing its head back and unleashing a devastating telepathic scream that lasts 5 seconds. As the scream is flaring, the shadow lights up with thousands of stars. The charging sequence takes 4 seconds to execute, and anyone caught in the shadow field at the end of that time falls to the ground, clutching their heads in pain.

As the scream reaches its crescendo, Nealaphh releases a 30 meter wide burst of telekinetic force, violently blasting anyone within that distance away from itself with explosive force. Once the scream is over, primes can immediately get back on their feet, though they are left feeling dizzy and disoriented for ten seconds. Primes with higher mental resilience may be able to resist the lingering effects, but the scream will still keep them rooted while it is flaring.
And, we dream of home I dream of life out of here Their dreams are small My dreams don't know fear I got my heart full of hope I will change everything No matter what I'm told How impossible it seems We did it before And we'll do it again We're indestructible Even when we're tired And we've been here before Just you and I
Don't try to rescue me I don't need to be rescued
Guilimon and Ed your good


Okor Wrote:Edited the move in accordance with Gilg's suggestions.

Hunger (600 OM, requires Ranged, Debuff Proficiencies)
Okor's corrupted and malformed abdomen splits open, the bones revealing themselves as crooked, mangled teeth. From within this maw, decrepit entrails begin to stir, protrusions of spine and bone adorning the twisted organs. With a desperate hunger, one of the monstrous tentacles extends up to fifteen meters in a short span, wrapping itself around a foe, cutting deep into their flesh with its barbs. If the Foe's combined ATK and DEF stats are lower than Okor's, they are pulled towards him. If the Foe's combined ATK and DEF score is less than half of Okor's combined score (rounding down), they are pulled the full distance towards him, and are subject to a few bites from his maw. Otherwise, they are merely pulled closer towards him, the distance moved dependent on the difference between their ATK and DEF scores. A weaker opponent will be pulled perhaps ten meters, while a foe of average strength might be pulled only 5 meters.

Approved

Nealaphh Wrote:Maybe I'm just being overmodest because tricksy tricksy telepaths. Hopefully this lives up to 800 OM


Ego Nova [Tier 1 Offensive Supermove] (800 OM, Requires Ranged Proficiency, Area Attack Proficiency, Debuff Proficiency and Telepathy)

A black shadow radiates outwards from Nealaphh along the ground, covering a radius of 30 meters. The god-mind hunches over, flexing its mental powers to their maximum before throwing its head back and unleashing a devastating telepathic scream that lasts 5 seconds. As the scream is flaring, the shadow lights up with thousands of stars. The charging sequence takes 4 seconds to execute, and anyone caught in the shadow field at the end of that time falls to the ground, clutching their heads in pain.

As the scream reaches its crescendo, Nealaphh releases a 30 meter wide burst of telekinetic force, violently blasting anyone within that distance away from itself with explosive force. Once the scream is over, primes can immediately get back on their feet, though they are left feeling dizzy and disoriented for ten seconds. Primes with higher mental resilience may be able to resist the lingering effects, but the scream will still keep them rooted while it is flaring.

This is good but your going to need Telekinesis for obvious reasons
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy
...balls.


Ego Nova [Tier 1 Offensive Supermove] (800 OM, Requires Ranged Proficiency, Area Attack Proficiency, Debuff Proficiency, Telekinesis and Telepathy)

A black shadow radiates outwards from Nealaphh along the ground, covering a radius of 30 meters. The god-mind hunches over, flexing its mental powers to their maximum before throwing its head back and unleashing a devastating telepathic scream that lasts 5 seconds. As the scream is flaring, the shadow lights up with thousands of stars. The charging sequence takes 4 seconds to execute, and anyone caught in the shadow field at the end of that time falls to the ground, clutching their heads in pain.

As the scream reaches its crescendo, Nealaphh releases a 30 meter wide burst of telekinetic force, violently blasting anyone within that distance away from itself with explosive force. Once the scream is over, primes can immediately get back on their feet, though they are left feeling dizzy and disoriented for ten seconds. Primes with higher mental resilience may be able to resist the lingering effects, but the scream will still keep them rooted while it is flaring.
And, we dream of home I dream of life out of here Their dreams are small My dreams don't know fear I got my heart full of hope I will change everything No matter what I'm told How impossible it seems We did it before And we'll do it again We're indestructible Even when we're tired And we've been here before Just you and I
Don't try to rescue me I don't need to be rescued
Approved
[Image: GilgameshDAsig_zpsecqjfngm.png][Image: NB_BadgeRight.png][Image: RhzfCY6.gif] - Credit to Ezzy
Rite of the Alpha and Omega(may be renamed)- Retane can speak telepathically to creatures/nimals and hear their thoughts. He is more attuned to those with pack-menalities, but can respect those on their own. With this he can try to show dominance and respect towards them and work with them.(This is Fodder mostly)

But as I am in the Tangled Green's I think I can work my way through a few quests and such to get some NPC packs to be my basedefence and maybe become some assists... Future stuffs though.
[Image: hchh.png]

I refuse to lose this battle,
Let whatever come my way.
I am stronger then my rival,
No, I will not fall today...
Kunai(300-maybe 600?-, ranged proficiency, Enhanced Senses)
Demetri equips a set of up to ten kunai which can be thrown at almost any range, up to 50 meters. It takes a second to summon each kunai while immobile, but can take up to six if Demetri is moving, depending on his speed. Each one's effectiveness is determined by the distance it was thrown, at very close range it can impale the target, but at further ranges, can only scrape an opponent. Demetri must be conservative with his kunai, however, as they must be retrieved. (For example, if he used all ten in a fight, he cannot summon more and must either pick up the ones that missed his target or pull out the from his target.) They must be retrieved after each fight in order to be summoned later as well. Demetri can sense the locations of his kunai and can track them in opponents using his Advanced Senses, although they must be within range.

Chain Kunai(300-maybe 600?-, ranged proficiency)
Demetri can summon two chain kunai, one in each hand, which are used for closer ranged combat. They have a reach of five meters and take 5 seconds each to summon but become less effective when his target is closer than a meter of Demetri. Demetri can also used his chain kunai to deflect light physical projectiles(less than a pound in weight). The chain kunai can be broken with heavy weapons, rendering them unusable by Demetri.


Edit: added summon time and durability to chain kunai
(also still thinking about downsides for disarm)
All warfare is based on deception.
[Image: YhlX1uk.gif]  [Image: biuvYus.gif]  [Image: 291ztlc.png]  [Image: NGVMDdY.gif] [Image: VKKZgMO.gif]
Retane Wrote:Rite of the Alpha and Omega(may be renamed)- Retane can speak telepathically to creatures/nimals and hear their thoughts. He is more attuned to those with pack-menalities, but can respect those on their own. With this he can try to show dominance and respect towards them and work with them.(This is Fodder mostly)

But as I am in the Tangled Green's I think I can work my way through a few quests and such to get some NPC packs to be my basedefence and maybe become some assists... Future stuffs though.

This is fine as a simple Telepathy application. Approved at 0 OM cost due to being strictly for fodder purposes. So long as you don't abuse it by using animals and such to "sniff out" the enemy or other similar advantages.

Demetri Malius Wrote:Kunai(300-maybe 600?-, ranged proficiency, Enhanced Senses)
Demetri equips a set of up to ten kunai which can be thrown at almost any range, up to 50 meters. It takes a second to summon each kunai while immobile, but can take up to six if Demetri is moving, depending on his speed. Each one's effectiveness is determined by the distance it was thrown, at very close range it can impale the target, but at further ranges, can only scrape an opponent. Demetri must be conservative with his kunai, however, as they must be retrieved. (For example, if he used all ten in a fight, he cannot summon more and must either pick up the ones that missed his target or pull out the from his target.) They must be retrieved after each fight in order to be summoned later as well. Demetri can sense the locations of his kunai and can track them in opponents using his Advanced Senses, although they must be within range.

Chain Kunai(300-maybe 600?-, ranged proficiency)
Demetri can summon two chain kunai, one in each hand, which are used for closer ranged combat. They have a reach of five meters and take 5 seconds each to summon but become less effective when his target is closer than a meter of Demetri. Demetri can also used his chain kunai to deflect light physical projectiles(less than a pound in weight). The chain kunai can be broken with heavy weapons, rendering them unusable by Demetri.


Edit: added summon time and durability to chain kunai
(also still thinking about downsides for disarm)

Kunai: Approved at 600 OM due to possessing variable purposes.

Chain Kunai: Approved at 300 OM. Being able to parry and/or deflect is fine as an added application. Being able to utilize weapons defensively is expected after all.
[Image: giphy.gif]
Monkey D. Luffy Wrote:
Retane Wrote:Rite of the Alpha and Omega(may be renamed)- Retane can speak telepathically to creatures/animals and hear their thoughts. He is more attuned o those with pack-menalities, but can respect those on their own. With this he can try to show dominance and respect towards them and work with them.(This is Fodder mostly)

But as I am in the Tangled Green's I think I can work my way through a few quests and such to get some NPC packs to be my basedefence and maybe become some assists... Future stuffs though.

This is fine as a simple Telepathy application. Approved at 0 OM cost due to being strictly for fodder purposes. So long as you don't abuse it by using animals and such to "sniff out" the enemy or other similar advantages.


I have Vita Compass and Enhanced Senses: Advanced, andmight can get the top one upgraded(think theres one left) So snuffing them out is simple>_>
[Image: hchh.png]

I refuse to lose this battle,
Let whatever come my way.
I am stronger then my rival,
No, I will not fall today...
Retane Wrote:
Monkey D. Luffy Wrote:
Retane Wrote:Rite of the Alpha and Omega(may be renamed)- Retane can speak telepathically to creatures/animals and hear their thoughts. He is more attuned o those with pack-menalities, but can respect those on their own. With this he can try to show dominance and respect towards them and work with them.(This is Fodder mostly)

But as I am in the Tangled Green's I think I can work my way through a few quests and such to get some NPC packs to be my basedefence and maybe become some assists... Future stuffs though.

This is fine as a simple Telepathy application. Approved at 0 OM cost due to being strictly for fodder purposes. So long as you don't abuse it by using animals and such to "sniff out" the enemy or other similar advantages.


I have Vita Compass and Enhanced Senses: Advanced, andmight can get the top one upgraded(think theres one left) So snuffing them out is simple>_>

Oh okay in that case sniff away, you're good then sir. Smile
[Image: giphy.gif]
Never got a free move before.. ifeel weird
[Image: hchh.png]

I refuse to lose this battle,
Let whatever come my way.
I am stronger then my rival,
No, I will not fall today...


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