07-12-2017, 07:22 PM
(Hey I need opinions on this by the time I can purchase this.)
Blinding Ball (600 OM, requires Ranged, Debuff, Area)
Aquamarine creates a ball of hard light from the tip of her wand before launching it at her opponent, causing a explosion that is meant to both hurt the opponent and to blind the opponents around him. The ball is around 1 foot in diameter, and can be launched as fast as a bullet at the opponent. Upon colliding with the opponent, the ball of solid light explodes, causing some blunt damage to the opponent and anyone in a 3 foot radius of the opponent, and blinds anyone in a 30 foot radius of the blast due to the explosion being extremely bright. Creating and launching the ball of light takes a good amount of stamina for Aquamarine, and the ball of light takes 4 seconds to create. Aquamarine can move around while creating the ball, but she must stand still in order to launch the ball of light at the opponent.
Blinding Ball (600 OM, requires Ranged, Debuff, Area)
Aquamarine creates a ball of hard light from the tip of her wand before launching it at her opponent, causing a explosion that is meant to both hurt the opponent and to blind the opponents around him. The ball is around 1 foot in diameter, and can be launched as fast as a bullet at the opponent. Upon colliding with the opponent, the ball of solid light explodes, causing some blunt damage to the opponent and anyone in a 3 foot radius of the opponent, and blinds anyone in a 30 foot radius of the blast due to the explosion being extremely bright. Creating and launching the ball of light takes a good amount of stamina for Aquamarine, and the ball of light takes 4 seconds to create. Aquamarine can move around while creating the ball, but she must stand still in order to launch the ball of light at the opponent.

