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Refining sword-style moves
#8
Alright, after having a breakdown trying to figure out why my move was being skipped in the Approval thread and why no one understood what was going on, I asked in chat (because I felt no one was going to try and help me figure it out much more than "hey, that's wrong, they're the same thing.) I figured out everyone was focusing heavily on the number of hands, or the "Style" of fighting.

Deep Cut/Shallow Cut is literally a "Hit A for Heavy Attack, hit B for Light Attack" scenerio. People kept focusing on the hands, that was meant as fodder for Daisho later on.

Deep Cuts is a Heavy Attack. Ignore the two handed nature, it's just a heavy attack.
  • Slower, easier to evade.
  • Blocking yields a knockback effect.
  • Higher burst damage on impact.
  • Disorients targets with a defense of 2 less than Shinmen.
  • Shinmen is more open to counter attacks.
  • Slightly more tiring.
Shallow Cuts is a Light Attack. Ignore the one handed nature, it's just a light attack.
  • Higher speed, harder to evade.
  • Does nothing if blocked.
  • Damage is dealt over time as Bleed Damage.
  • Less overall damage than Deep Cuts.
  • Slightly lowers Defense of target.
  • Not very tiring at all.
The number of hands required for each is muted, it was a Fodder mechhanic to introduce Daisho later. It's gone now. The two different techniques are vastly different when broken down this far, but when writing they would appear to a skilled fighter a far cry from the same thing.

There is no doubt in my mind that these are far enough from the same thing that I'll pay 600 OM, the question is, would it be a move with variants, or two moves?


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Refining sword-style moves - by Oleander - 06-25-2017, 08:14 PM

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