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Joining: Shū En’Asena
#3
Ah, knew the move stuff was gonna get me.


Electrokinesis - 900 OM (Requires: Ranged Proficiency, Ranged Materialize Proficiency, Remote-Control Proficiency, Area Attack Proficiency)
Shū doesn’t draw in electricity from the air or generate it from his physical body. He taps into the raging god locked away inside of him to bring forth bolts of lightning and the crackling of electricity. It takes only a moment for Shū to summon electricity around his body and his immediate vicinity, he can even use it for mundane tasks like lighting a fire or illuminating a dark area. The closer he is to an opponent the more they feel the full force of electricity. The further away they are or the wider the spread of his electricity (~80 ft. distance or ~30 ft. radius), the effects are reduced to nothing more than static in the air. This ability, while used in combat, only creates electricity around him and allows simple attacks to nearby targets. It is highly inaccurate without furthers assistance by other moves. More accurate and powerful ranged and area attacks (such as bolts of lightning or a shock wave of electricity) are advanced moves that must be purchased separately. Keeping this ability going for longer than fifteen minutes at a time pushes him past his limits and can cause a massive feedback, incapacitating him. He needs approximately thirty minutes to recharge.

Changes: Wasn't sure how to go about making electricity generation, I may need some additional help on this one. Been borrowing heavily from the pyrokinesis in the rules section. Kinda wanted it to be on par with Cole from Infamous or Ginji from Get Backers, just to give you an idea of what I was going for but not as extreme. Made some additions, trying to make it more of a utility move with minimum benefits in combat. So I watered it down and added time and distance. Hopefully this works but if you'd like me to break it down more, like the variants you suggested to give it more depth, no problem.

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Bow and Arrows; 300 OM (Requires: Ranged Proficiency)
A wooden bow, lovingly crafted and polished smooth. The string is of a silken make, waxed and practically immune to snapping. A leather grip wrap encompasses the center of the wooden limb, accompanied by bone weights at the ends to provide greater stabilization. Each arrow is of equal craftsmanship, 20 in a leather-bound quiver, and can be replenished by Shū when not in direct confrontation and takes about ten minutes to replenish . All arrow heads are made of glass-stone, symbols of spirit banishment etched into each one. He can fire off one arrow at a time in approximately one second at a maximum distance of 1000 yards depending on the trajectory of the arrow. The average arrow travels at about 150 mph in a straight line, that speed slows significantly (reduced to 30-60mph) if the arrow is fired at an arc to attain maximum distance.

Changes : The average speed of an arrow fired by a professional from a recurve bow is about 150 mph so I threw that in there.  And I'm hesitant to make it a concentration thing, firing a bow at longer distance can be determined by trajectory and draw strength. Plus adding more OM puts me over my limit.  As for firing off multiple arrows, I wanna say I'll save that for another move and just left this at one arrow at a time. So, increased maximum distance and speed, removed concentration. Clarified one arrow fired at a time.

If the moves need more work, let me know and I'll knock it out as soon as possible.


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Joining: Shū En’Asena - by Shu - 07-08-2017, 07:14 PM

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