Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Aquamarine (Alt. for Abyss)
#2
(Made some edits to Tractor Beam Wand and Boost Ring)

Tractor Beam Wand (600 OM, Requires Ranged, Telekinesis, Debuff)
Aquamarine's wand is usually kept in her hair as a form of ribbon, but when she needs to deal with someone more powerful than she is, she can shape the ribbon back into her wand and use it to manipulate and move others around. With the wand, Aquamarine can lift objects up to 1 ton (2000 Pounds) in weight up to 30 feet in the air, and can freely move them around within a 50 foot radius. When used on another person, while she cannot lift them up into the air, she can try to use the wand to hold them in place, with her being able to hold an opponent in place better the more TEC she has compared to the opponent's ATK, with her being able to easily hold a opponent in place at twice the TEC compared to ATK, but her beam will have no effect if the opponent has twice the amount of ATK compared to her TEC.

One of the downsides to using her wand is that Aquamarine cannot move or counterattack while using her wand to hold an object or opponent in place, and she has to keep focus on an opponent in order to keep holding them back, meaning if she is outnumbered the skill will probably not work well. She can also only try to hold a opponent in place for 10 seconds before the wand needs to recharge for a 30 seconds. Also, if the wand is taken from Aquamarine, she will be unable to use the skill, though since Aquamarine's wand is not a physical part of her, she doesn't use up stamina while using this skill.

Boost Ring (300 OM, Requires Ranged, Area Attack, Buff)
Aquamarine uses her wand to create a ring on the ground around 10 feet in diameter up to 50 feet away from herself, which uses technology from Homeworld to lessen the effects of gravity on others. The ring lowers the effects of gravity on both allies and enemies in the ring, and as a result raises their speed in battle. The ring only lasts for 15 seconds before returning to the wand, and it takes 5 seconds for the ring to be created, with Aquamarine using up a small amount of stamina to create the ring. While Aquamarine needs to focus to create the ring, she does need to focus after the ring is created, and the maximum amount of rings she can have on the ground is 2. Lastly, if the wand is taken from Aquamarine, she will be unable to use the skill.


Messages In This Thread
Aquamarine (Alt. for Abyss) - by Aquamarine - 07-01-2017, 01:15 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)