The following warnings occurred:
Warning [2] Undefined array key "suspendposting" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback




Thread Rating:
  • 6 Vote(s) - 4.33 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Official Move Approval IV
(06-29-2017, 07:27 AM)Repliku Wrote: Black Heart - (600, Ranged Proficiency, Physical Strength Proficiency.) 

[Image: sombra_remanente__remaining_shadow__by_p...5azowd.png] 

A key blade that was created out of the Darkness from within Repliku's Heart. The Key-Blade can also be used as a sword, or as a ranged weapon. This blade has a length of about 22 inches long, and a width of about 10 inches. The blade can be summoned in a flash of darkness by Repliku. This key blade can be swung incredibly fast by Repliku and is usually meant to be wielded one-handed, leaving his hand free for another weapon, or move. This is moderately tiring for Repliku to use. The way it can be used by itself as a ranged weapon is by being "thrown" at an opponent, usually aimed at the head and then being teleported back to Repliku's hand, as once it leaves his hand it can only be gone a few seconds before it will rematerialize in his hands. This has a maximum range of 75 feet, at present. This can be thrown 2 seconds after it is successfully summoned. 

The key blade can also "lock" people's hearts, preventing the formation of a Heartless or Nobody should they be consumed by the Heartless. It can also release the Heart from a Heartless, returning the heart to the Nobody that was created when the Heart was consumed, turning them back into themselves. 

Furthermore, this can act as an "All Access Pass" for Repliku when he has access to a base of his own, able to be used as a key to well.. anything he owns. 

Lastly, the Key Blade can only be wielded by Repliku unless he performs an "Inheritance Ceremony" that he doesn't remember how to do with ones he deems worthy of the Key Blade. Granted they'd have to buy their own version, but still. 


Cut down the Staff of the Dark Mage to a single spell for now. 
The staff of the Dark Mage (???, Ranged Proficiency, Debuff Proficiency, Physical Strength Proficiency): 
[Image: 9fc0d0ab06042c6cc9cf02a9d90ee7f9.jpg]


The staff of the dark mage is made out of a blackened wood that is as strong as Iron, thus allowing it to withstand clashing with most weapons. It can be used to physically assault an opponent, or it can be used in the way it was designed for, namely for magical assaults against an enemy. This comes with a few pre-recorded spells inside of it that can be cast by the Staff itself. This staff is about 20 inches long.  It's got two red gemstones in it that act as the primary focus points of magic. 
 
  - Lightning:  This uses the Debuff Proficiency.  Holding the staff aloft, Repliku will yell out "Lightning" and a single lightning bolt will come down at an opponent within a range of 35 feet of him and strike them, making it harder for them to hold weapons for seven seconds because their nervous system will feel like it's on fire. This also uses the Ranged Proficiency. There is, however, another use of the Lightning Spell that can be done, namely charging the staff with an electrical current, so that it can be swung and do the same amount of damage Lightning does, but with a melee component. Lightning does Medium Damage on an opponent. This cannot be used with other moves, except those that use the Staff of the Dark Mage. The Lightning attack comes straight down, and cannot change direction, or home. It can be blocked easily. Furthermore, the shock effect debuff only applies to those who use weapons that have a composition of metal entirely and must be conductive. The Lightning comes straight down from the sky at an opponent, thanks to the Ranged Materialize Proficiency that Repliku has. The Shock Effect also has another caveat,  weapons that have magical properties or are sufficiently high tech would be uneffected by the shock effect of this spell. 

For Black Heart, I’m more looking for how fast it flies when he throws it. Since it goes pretty far I’m assuming it might be different than just throwing a normal sword.

Staff: This’ll be 900 with the uses listed. You’re still missing the details I asked for in my last post. Please take a look and try again.

(06-29-2017, 08:26 AM)Shinmen Takezō Wrote: I would like to reconstruct a move, but if it is TOO different, I will just sell it. Basically it turns "Katana" into a fodder and divides it into two moves with very different effects.

Original Katana move (For reference.)
[spoiler]
Requires: Debuff, Physical Proficiency

Takezo carries on his person a katana stolen from the corpse of a previously slain enemy. The sword is overall 36 inches. 12 inches is the hilt and handle, with twenty four being the blade. For Takezo's height it is on the short side of proper length. The blade is proper length, but the long handle is abnormal on most swords. It is meant to allow a better leverage grip that many might see on cavelry weapons, emphasizing both control and strength, while reducing the length of the cutting edge. The sword possess a Koshi Sori, a bend closer to the tang. The most common Sori is a Tori Sori, or a curvature nearest the middle of the blade. Takezo's Sori depth is average in most ways. The Koshi Sori allows for a quicker draw and easier sheathing. Takezo always wields the Katana two handed for maximum strength and control.

Takezo has trained to aim for exposed major and minor arteries. As such, a victim of his blade is left with a bleeding wound, dealing extra damage to the wounded target for a few seconds before the bleeding stops. Repeated slashes add accumulative damage. The damage over time is mild, and the duration for each cut is no more than three seconds.
[/spoiler]

The first paragraph, save the last sentence, will be kept as a sort of "fodder-parent" move to describe the Katana.

Deep Cut: 300
Requires: Physical Proficiency
Samurai often focus on slower, but more powerful strikes to decide a battle in as few strokes as possible. The high precision attacks were not at a Samurai's full speed, but they were considerably more deadly than flailing one's sword about and often overwhelmed the unwitting foe that attempted to block instead of evade. Deep Cut requires two hands and proper form, making it rather rigid and hard to evade, but if it lands a victim with Defense 2 lower than Takezo's attack not only takes heavy damage, but is forced in the direction of the blow; left, right, down or even thrown upwards with the force of the cut and lands prone. Each attack takes approximately three seconds to set and strike, and particularly powerful blows can interrupt the strike.

Note: This is a move that sacrifices speed of attack and versatility (of the off hand) for power and a directional knock-back and prone effect (not necessarily a debuff.)

Shallow Cut: 300
Requires: Physical Proficiency, Debuff
This sword technique was popularized by far-traveled Samurai who witnessed the act of Lingchi. Lingchi translates to "Death by a Thousand Cuts." It was used as a form of torture and execution in China. Shallow Cut is a technique based off of Lingchi that uses shallow cuts to inflict a few seconds of bleed damage. However, it avoids major arteries and the use of excessive strength. The lighter blows means faster strikes, which allowed the swordsman to land more cuts on their target. The lack of strength for this attack allows Takezo to easily use one hand to deal the appropriate amount of damage.

Note: This trades burst damage for versatility of the offhand and a stacking DPS effect.

T1 Powerup "Rain of Blood and Steel": 1000

Like the rain, Takezo's blade seems to land everywhere at once, casting a crimson shower around him and his foe. This zen-like state is the perfect balance between the swordsman's lust for blood and battle awareness. Woe to he who stands in the rain.
ATK: 1
DEF: 0
SPD: 2
TEC: 2


T1 Super Attack: First Strike (600)

Requires: Debuff, Burst Movement
This technique can only be used once per encounter no matter the SP amount remaining, as it requires drawing and immediately attacking in one fluid motion to catch an opponent off guard.

With his left hand, Takezo turns his scabbard upside down, the curve almost smiling at the world. His right hand takes the hilt and with one quick draw, he unsheathes and slashes across his target's chest before they realize he had even drawn his weapon.

Takezo's first strike seeks to put a foe at a disadvantage. He does this by going for a vital slash, right across the chest. This grievous wound not only deals heavy bleed damage to those with low defenses, but hampers the victim's breath, due to each expansion of their chest causing extraordinary pain. A victim that cannot breath cannot properly move. If Takezo lands his First Strike, the victim takes heavy bleed damage (if DEF is 2 lower than Takezo's ATK; otherwise, reduce to mild) and suffers a grievous reduction to speed (2 points.) The duration of both effects is ten seconds.

Note: I realize I don't have Burst Movement, it is my next purchase. I also want to upgrade First Strike to the Super Move when I meet the prerequisites.

Super and Power-Up are approved.

For the different sword cuts, you don’t strictly speaking need to buy these as moves since it’s just different ways of holding and swinging the Move you already have. I'd equate it to selectively taking aim with a pistol vs firing wildly; they're different effects but are both what you get with a gun. If you truly want to buy them separately you can do that as sort of like “charged” forms of a sword strike and give them some downsides. You’d still need to have Katana as a move, though, since it’s not as if the sword disappears between cuts.
Daniel Wrote:gonna milk the shit out of those milkies

Gildarts Wrote:Sorry if you got diabetes from this, and sorry again if you were offended by that comment because you do have diabetes.

Alex Wrote:clowns don't have marriage rights



Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)