01-08-2015, 03:12 PM 
	
	
	
		Chainsaw (300 OM, Required: Physical Strength) 
A devastating weapon when used in the right hands (and DG is naturally the right hands), a whirling blade of teeth that tear through unarmored enemies with ease. After a little time revving up the motor, the marine rushes in chain first and impales it through his target, the spinning teeth ripping out the enemy's flesh, guts, and bone until they're a mess of gore. However, attack with it is extremely risky. It requires using a large and unwieldy weapon, getting up close to to the target, and then keeping on that single target (while possibly under attack). But such is the devastation that it's often worth the risk.
Rocket Launcher (300 OM, Required: Range Proficiency, Area of Effect Proficiency)
A ranged weapon that fires projectile, slow enough that very fast people may dodge it, but the flying explosive makes short work of whoever is hit by it. A direct hit can vaporize a humanoid, but the more dangerous aspect is the blast after it's hit something (either a wall or a person). Those close will also be gibbed, while those a bit farther out will be damaged. While not the largest explosion, it's enough to kill tight clusters. While the slowest weapon in DG's arsenal (bar the BFG), It is very damaging.
Taunt (300 OM, Required: Debuff Proficiency)
Using his vulgarity and knowledge of insults and obscene gestures to good use, Doomguy catches the attention of his enemies and enrages them. He's enough of a foul mouth attention grabber that most will beeline towards him in lieu of a different target, and pisses them off enough that they fight with less skill. Can be a draw back sometimes as catching too much attention can overwhelm him, and it only works on semi-intelligent creatures
	
	
	
	
A devastating weapon when used in the right hands (and DG is naturally the right hands), a whirling blade of teeth that tear through unarmored enemies with ease. After a little time revving up the motor, the marine rushes in chain first and impales it through his target, the spinning teeth ripping out the enemy's flesh, guts, and bone until they're a mess of gore. However, attack with it is extremely risky. It requires using a large and unwieldy weapon, getting up close to to the target, and then keeping on that single target (while possibly under attack). But such is the devastation that it's often worth the risk.
Rocket Launcher (300 OM, Required: Range Proficiency, Area of Effect Proficiency)
A ranged weapon that fires projectile, slow enough that very fast people may dodge it, but the flying explosive makes short work of whoever is hit by it. A direct hit can vaporize a humanoid, but the more dangerous aspect is the blast after it's hit something (either a wall or a person). Those close will also be gibbed, while those a bit farther out will be damaged. While not the largest explosion, it's enough to kill tight clusters. While the slowest weapon in DG's arsenal (bar the BFG), It is very damaging.
Taunt (300 OM, Required: Debuff Proficiency)
Using his vulgarity and knowledge of insults and obscene gestures to good use, Doomguy catches the attention of his enemies and enrages them. He's enough of a foul mouth attention grabber that most will beeline towards him in lieu of a different target, and pisses them off enough that they fight with less skill. Can be a draw back sometimes as catching too much attention can overwhelm him, and it only works on semi-intelligent creatures

 
 
 

![[Image: oGzCtPC.png]](http://i.imgur.com/oGzCtPC.png)