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Zone B -- Forest
#51
Yeah it was certainly starting to get forest-y. There was no subtle change or growth in the amount of plant life it was just like BLAM in your face kid you're in the motherfuckin' woods now. It was kinda scary actually. Gamzee wondered whether it was naturally this way or if one landscape was like, gradually soaking up the other or like if maybe-

*Beepbeep beepbeep*

Huh. Guess that means there's an item in the rain forest. The alien yawns and pulls the pad back into view. It wasn't long before he found an adequate chunk of wood to use as a staff for his shitty leg, increasing his morale and his movement speed in troves. The thing was beeping. He was walking. Gamzee could only assume that meant he was going in the right direction. Again, he had to stress that he had no motherfucking idea how to actually read the map, only that beeping meant good stuff was ahead.

So ahead he went. Slipping and tripping and rolling on almost every damn overgrown root and rock in the entire damned forest. It wasn't a pleasant stroll like the one through the hilly area of the island, though it was certainly more breathtakingly beautiful. Flowers, vines, and even colorful amphibians and reptiles could be found every now and then. Gamzee would love to stop and smell the poisonous things, but poison doesn't make for a very happy clown. In fact, not many things make for a happy clown. One could theoretically argue what makes a clown happy and sad, but to do that one must understand that clowns are masters of both of those emotions. One feeds off of the other eternally.

It's a vicious cycle, bro. Downright just motherfuckin' vicious.

Gamzee passes a small river of pristine, babbling water. Heh. Babbling water. Who knew water could talk?

Quote:Moving B1 -> B2
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Zone B -- Forest - by Karl Jak - 06-14-2017, 04:25 PM

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