07-10-2018, 02:01 PM
(07-10-2018, 10:22 AM)Dane Regan Wrote: Also, forgot to add this before, take a look at the integration power. It literally allows you to do what you want here. The power let's you absorb rock or other materials and incorporate them into your body. Taking in rock would make you slower, but harden your skin and give more weight behind your melee attacks. I'm very tentative to approve something so similar to an existing power, and I'd honestly just fork out the 1000 OM for it if I were you. (You could get a move to let you create rock or whatever to absorb on the fly in conjunction with it, if you wished)
If you do still want a move like this, then:
>It would need area defense (to protect yourself via the move).
>It would need a limited duration. Like a short term boost to your melee strength coupled with a body shield.
>It may need additional drawbacks, I'll see what it looks like after you make some changes.
Appreciate the prompt feedback. I'll go back to the drawing board with this one. My idea with the technique was to make use of a general hardening as both a defensive and offensive technique that would be offset by the inability to "follow-up" due to the excessive nature of the hardening and the inability to modulate it as efficiently as Integration would allow. Kind of a flavorful technique in my confused character's development arc. Thanks again for the notes, I'll save them for later if I try to move forward with something like this.

