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Zone C -- Megacity One
#38
Gildarts went first, if only because he dared. Or maybe, because he had a dark elf breathing down his neck and he weighed his threats. The creature behind him won by a long shot and forced him out the crippled door.


Submerged, completely by layers and layers of pluming white fluff. Wisps of frothy cotton candy leaked into his eyes with a cool splatter of mist against his eyes. Gildarts walked steadily, one foot densely scathing the near invisible asphalt, the next lightly caressing the ground before planting down into the ground before springing back up. Somehow, he didn’t have a limp, likely because magic was the very essence that allowed him to move the metallic forged appendage was the same magic that was contained in his real bones.
 
Illidan realized that they were both walking prey as though gazelles frolicking aimlessly among the strands of grass before a greater predator struck. The dark elf did not like being the blind one, he had bared his teeth out of anger and both primes stood with their magic charged ready to strike. The sorcerer followed behind the Prime's dark cloak which was flickering in the faint touches of wind.
 
Together, they walked through the heart of the town and Gildarts saw a condensed mass of claw lunge at them both, the human was fast on the fly, releasing a shooting web of magic into the mass of cloud like a net with sharpened magic wire. His magic flowed forth in cubes and disintegrated with a small flash of light into the all encompassing fog. Their pace quickened, though they were not yet running for their lives.
 
“Look, there.” Illidan pointed at the dense vault-like building that had emerged before them, parting through the ocean of cloud before them.
 
“Looks safe enough,” Gildarts said with a low-toned confidence as the smiled at his ally. They were now tied in their friendly little “match” and it was time to find out who would lead the race.
 
Gildarts opened the door, while Illidan readied his next strike. Both of them rallied for the oncoming danger. The door opened and their ears were both filled with Karl Jak’s voice replaying on a speaker, as though triggered the second he’d opened the door. It announced, “This is a safe house, there is no fighting. Failure to follow these rules will require immediate disqualification. Toodles!”
 
 
Quote:Gil and Illidan move from C21 to Safehouse C

[spoiler]Disassemble - Crash! 600 OM (requires ranged prof, area of attack prof)



This one is used for larger areas and is particularly used against abiotic targets such as stone, building (walls) and the ground.

(Because of Area of Attack I assume this move doesn't cost extra if the size can be altered with the balance of a longer charge time.)

Gildarts uses this move to crush solid obstacles in his way. When he comes into range with the abiotic materials, he shoots out his energy which makes what may have been one large rock, into many small ones.

For areas larger than ten feet he takes on double for a pound of gravity with the ratio of every square foot encountered. The gravity on his shoulders will last until the end of the round in a battle.

The charge up time is according to the square footage, five feet of ruptured earth would be five seconds, ten feet would charge for ten seconds, etc.

Gildarts encounters a twelve foot boulder blocking his path. The immortal plants his feet and extends his hand outward, he raises his hand and releases his magic that sprawled into the air with a familiar white net shaped pattern and he receives twenty four pounds of gravitational energy on his shoulders the second the magic leaves him. The earth in his wake has been 'sliced' into large hexahedrons that clatter to the ground. Gildarts takes the weight, hefting it like an invisible backpack and shrugs his shoulders, "Oh well, at least now I don't have to find another way around."

Drawbacks: Charge up time, must be able to see the target in front of him, gravitational energy whenever it is used is heaved on his shoulders (double for moves spanning over ten feet), even when ineffective. Aim: A misfire or backfire of this energy could result in his own death, if he isn't careful. Move is best used when user's tec is 3 or higher. Can be used once per round.

Please note that not every time he performs any disassembly magic will result in cube shaped destruction.[/spoiler]
[Image: -Gildarts-fairy-tail-35651033-300-180.gif]
"I have never met a strong person with an easy past." -Atticus


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Zone C -- Megacity One - by Karl Jak - 06-14-2017, 04:29 PM

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