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Official Move Approval IV
(06-13-2017, 12:45 PM)Dane Regan Wrote: Muffle (300): Stealth, Suppression

Basic Summary of effects: Dane uses his magic to suppress all sound within 0.5m/1.6ft of himself. This has no visible effect. So, in essence, the spell allows the caster to walk or run silently. A twig stepped on will not make a sound, however, it will still snap. If a pot is knocked over and falls within 0.5m of Dane, it will not make a sound. But if it falls outside this radius and shatters, it will. Should Dane try to yell, no one would hear it. 

Using: To use, Dane has to stand still and concentrate for 5 seconds. Once active, it will remain active as long as Dane concentrates on it. This can be used in conjunction with the stealth power to become both invisible and produce no sounds (although in a desert, for example, tracks will still be visible).

Ending: If Dane takes damage, the effect instantly ends and Dane suffers mental feedback preventing all moves for 3 seconds (it's hard to focus on anything with a headache) but can still attempt to block and dodge out the way of attacks. It will also be ended by any very loud sound (on the level of a flashbang or grenade), which causes a mental feedback that can potentially damage Dane. Otherwise, Dane can end this at will, although should he take damage or be near a loud noise within 1 second of doing so, he will still suffer the appropriate feedback effect.

Drawbacks: Moves and attacks cannot be used while muffle is active due to the concentration required. That includes generic swings of a sword and punches, as well as the charging of attacks. Movement powers still work (e.g. super jumping/flight, burst speed, etc.). Summoning does not work. The move is no more exhausting than walking is to the average person, so in the short term Dane will not tire, but if kept up for more than a few hours before a fight (for example) without at least half an hour of rest prior, Dane would start the fight fairly tired. Dane can hear everything at half volume while muffle is active.

Counters: Primes with both enhanced senses a TEC higher than Dane's will be able to hear the sounds a lot quieter than without muffle. As someone's TEC increases above Dane's the sound becomes more audible to them until their TEC becomes double Dane's where they'll be able to completely ignore muffle and hear Dane as normal.

Other Notes: The restriction on moves being used does not apply to Dane's cantrips (as long as he doesn't choose to extend the duration and thus have to concentrate on them. Can be used as a way to avoid the caster making a sound when using them. Namely SparksPing, and Minor Illusion which all could be used as a form of distraction.

((I'll remove the "other notes" bit if I need to to get the move approved, i.e. prohibit cantrip usage))


Convenient Cantrip info dump:

All of these cantrips have the following key distinguishable features:
  • Can be cast quickly (i.e. in the time it takes to clap or click your fingers). Some motion is required and always has to be a noise producing gesture. Such as a stomp, or jingling a bell.
  • They won't directly hurt anyone. Not even the slightest tingle.
  • Any lingering effects disappear after five minutes unless concentration is maintained (which can be done indefinitely while conscious). Only one cantrip can be concentrated on at once and moves cannot be used in parallel to this (so usually it's easier just to recast every five minutes).
  • The use of multiple cantrips can overlap if focus isn't required.
  • Cannot be used while taking damage.
The Cantrips:
Minor Illusion
[spoiler]Makes a small stationary object the size of a fist appear within 10ft/3m of the caster. Such as a mouse, or a pouch of coins. This object can be manually moved by the caster with physical contact. Anyone else that touches it will find that their hands go through it and realise it's fake. Anyone that inspects it carefully or critically for more than a few seconds will also realise it's fake. Once someone knows the object is an illusion, they can see through it.[/spoiler]
Sparks
[spoiler]You have the power of a small special effects team in the palm of your hands. The caster can make small sparks or flames of any colour appear within 10ft/3m of themselves. The do not produce any heat or damage anything. The sparks disappear in the air shortly after crackling. The flames disappear within 5 seconds, or when patted out. The duration can't be extended, but the spell can be recast.[/spoiler]
Lights
[spoiler]A small (when looked directly at, appears as a minuscule speck; when not focused on, it appears to have a diameter of about an inch or a few cm) glowing orb appears stuck to an object within 10ft/3m gestured at and provides a dim layer of light in a 20ft/6m sphere centred around itself. When covered by an opaque object it disappears (including hands, even if there are small gaps). The light cannot blind anyone, even if cast on their face. Why? Magic. [/spoiler]
Ping
[spoiler]The caster focuses on a point on a wall or solid surface and makes a sound (e.g. by clapping, clicking fingers, stomping, or jingling a bell). The sound then bounces off that point in a straight line until it hits another solid object, before doing the same. Each time it bounces, the sound is emitted again, but slightly quieter than the time before. This continues for five bounces, and each bounce must be within 32ft/10m of each other (otherwise the spell ends). Essentially, the caster can click their fingers, and the sound will appear to echo from point to point across a room or corridor. The spell does echo off people and armour, but if the surface is not reasonably flat and hard, the spell ends (so would bounce off plate armour, but probably not chain mail, arms, or a normal t-shirt).[/spoiler]
Spice
[spoiler]Are you bored of tasteless meals? If so, this spell is for you. Can be cast on a food or drink within 10ft/3m to give it the taste of having a small amount of flavouring added, such as a pinch of sugar, salt, spice, or even a fruity taste added. The additives aren't actually real and have no appearance, so added salt won't be spottable by physically inspecting the meal. Also, past taste, the spell has no effect on the body. So a diabetic could use it to sweeten food without risking high sugar levels.[/spoiler]
Copy
[spoiler]Can copy the contents of one book into a blank book of the same size or larger, or just a selection of pages as long as the equivalent amount of blank paper is available. This takes 1 minute per 20k words, so about 1 A5 page can be done in about a second. A simple diagram the size of an A5 page takes about a second to replicate. A more detailed photo or painting of the same size can take about half a minute. As a rule of thumb, most books can be completely copied within 5 to 10 minutes. This requires constant focus. Both the original book and empty book need to be open in front of the caster (within 3ft/1m) when the spell is cast. Each book will automatically flip pages as required. To an outsider, it looks like the letters are being drawn on the page quickly by an invisible pen or pencil.[/spoiler]

Muffle (300) is approved. All of the cantrips are approved as fodder (0 OM); do not use them like regular moves to attack someone or give yourself an advantage during combat.

Also, even though they are fodder, there IS a rule against not submitting more than five moves at a time. This is a reminder.

(06-13-2017, 02:07 PM)Jak Mar Wrote: “Surprise, Motherfucker.”- 300 OM- Physical proficiency, area attack proficiency, Debuff

A double dose of dangerous in Jak’s arsonal, a precursor artifact that looks harmless at first but attaches itself to the opponent as it opens up and explodes on contact of the opponent’s body. How it effects said person depends on their TEC and SPD. If opponent is quick enough to get it off their bodies, it still leaves injury.

Tier 2 Powerup- Armor of Mar- Made from Precursor metal, the strongest metal in Jak’s world

Bracers

Greves

Shoulder Plate

Breastplate
.-
Attack- +3
Defense-+3
Speed- +4
Tech- NA

"Surprise, Motherfucker" - I'm not approving this because of the severe lack of information. Please rework this move after reading the Moves section of the rules.

T2 Power-up Armor of Mar: How long does it take for this armor to manifest in combat? What does it look like?
[Image: hnc9xy5]
New to the Omniverse? Don't be afraid to PM me for assistance!
Gamzee Makara Wrote:S’aight. After all, dogs have a tendency to motherfuckin’ bite.


Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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