06-12-2017, 12:40 PM
From Rule Page [5] Combat and Judgment
So my initial perception was "One Loss" and you're gone. I wanted to avoid the thing where people might hunker down if they're low, but I think that the nature of 'winning' the game makes it illogical to just camp somewhere and people might be more willing to stick their neck out if they know it ain't sudden death.
I'm wondering if people are more interested in elimination happening when they lose their 20 points. This would mean people would be able to lose at least one fight before being officially eliminated. Losing a fight would still result in the loser forfeiting anything they have gained so far on the island.
Thoughts?
Quote:Aftermath
At the end of the fight, the winner may kill their foe or spare them. Either way, the loser is removed from the island and any of the items they gained ON THE ISLAND (or any artefacts they brought) go to the winner.
The survivor will receive some Injuries, but wounds are almost entirely story fodder and I will probably not be tracking Damage.
So my initial perception was "One Loss" and you're gone. I wanted to avoid the thing where people might hunker down if they're low, but I think that the nature of 'winning' the game makes it illogical to just camp somewhere and people might be more willing to stick their neck out if they know it ain't sudden death.
I'm wondering if people are more interested in elimination happening when they lose their 20 points. This would mean people would be able to lose at least one fight before being officially eliminated. Losing a fight would still result in the loser forfeiting anything they have gained so far on the island.
Thoughts?
![[Image: KarlSig.jpg]](http://omniverse-rpg.com/images/KarlSig.jpg)