06-08-2017, 07:10 AM
I'm updating Enel's Lightning Storm to modern standards. No approval needed.
New:
Lightning Storm
One of the more powerful and potentially destructive lightning attacks in Enel's arsenal. Enel begins lightning storm by raising his staff above his head and spinning it in a circle, generating lightning. The longer he charges at this stage, the more powerful the result, but Enel can continue to pour power into the attack even after it has been fired. Enel's staff is not strictly required to perform this move; in a pinch he can use his hands or even just one hand, though this will diminish its efficacy.
Once ready, Enel can direct the lightning in any direction he chooses. He can send it out in multiple directions, cause it to converge in one location, and even redirect it mid-flight for any combination of these effects. The longer it was charged, the greater the results. It requires at least two seconds to windup but can be charged for potentially even up to a minute, though this is unlikely in a heated battle and it's almost as strong as is going to get after around thirty seconds or so.
The lightning travels as fast as a bullet, and Enel must be essentially stationary to perform the move (he can still move slightly, for example to dodge projectiles) until it has fully discharged.
Quote:Lightning Storm OLD
One of the more powerful and potentially destructive lightning attacks in Enel's arsenal. Enel begins lightning storm by raising his staff above his head and spinning it in a circle, generating lightning. The longer he charges at this stage, the more powerful the result, but Enel can continue to pour power into the attack even after it has been fired. Enel's staff is not strictly required to perform this move; in a pinch he can use his hands or even just one hand, though this will diminish its efficacy.
Once ready, Enel can direct the lightning in any direction he chooses. He can send it out in multiple directions, cause it to converge in one location, and even redirect it mid-flight for any combination of these effects. The longer it was charged, the greater the results. It requires at least two seconds to windup but can be charged for potentially even up to a minute, though this is unlikely in a heated battle and it's almost as strong as is going to get after around thirty seconds or so.
New:
Lightning Storm
One of the more powerful and potentially destructive lightning attacks in Enel's arsenal. Enel begins lightning storm by raising his staff above his head and spinning it in a circle, generating lightning. The longer he charges at this stage, the more powerful the result, but Enel can continue to pour power into the attack even after it has been fired. Enel's staff is not strictly required to perform this move; in a pinch he can use his hands or even just one hand, though this will diminish its efficacy.
Once ready, Enel can direct the lightning in any direction he chooses. He can send it out in multiple directions, cause it to converge in one location, and even redirect it mid-flight for any combination of these effects. The longer it was charged, the greater the results. It requires at least two seconds to windup but can be charged for potentially even up to a minute, though this is unlikely in a heated battle and it's almost as strong as is going to get after around thirty seconds or so.
The lightning travels as fast as a bullet, and Enel must be essentially stationary to perform the move (he can still move slightly, for example to dodge projectiles) until it has fully discharged.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

