06-06-2017, 02:40 PM
The whole thing is fairly confusing, if you don't mind me saying, so it would be good if you could collate all of that information into the original move description. All the stuff you've explained in the last two posts is stuff that should've been there to begin with so that I can balance it properly.
In my tired state I also forgot that the move has the second use which can just be used continually unlike the original shot effect (that would make it cost 600, btw). You definitely wouldn't be able to do that unless you added a downside; as is, it's simply a free powerup to Telepathy by swinging a shell around. Telepathy is already reliant on full focus in order to work best, so swinging something around isn't really a downside.
Another thing I realised is that you'll need Area Attack since it's a very long-range AOE ability.
In my tired state I also forgot that the move has the second use which can just be used continually unlike the original shot effect (that would make it cost 600, btw). You definitely wouldn't be able to do that unless you added a downside; as is, it's simply a free powerup to Telepathy by swinging a shell around. Telepathy is already reliant on full focus in order to work best, so swinging something around isn't really a downside.
Another thing I realised is that you'll need Area Attack since it's a very long-range AOE ability.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

