05-27-2017, 08:49 AM
(05-26-2017, 06:35 PM)Aang Wrote: Pummeling Gale (300)I added some stuff in bold that may have what you're looking for.
Requirements: Ranged Proficiency, Debuff Proficiency
Pummeling Gale is a technique Airbenders use when evasion just doesn't cut it. Due to their peaceful ways, this technique is meant to simply bat a target around to control the battlefield and create space. With circular motions of his body, Aang creates arcing winds which race outwards, then curve back to strike at their target. These powerful winds are mostly transparent, but can be seen with a sharp eye. The simple move can be unleashed in rapid succession with ease, but deals very little actual damage. Batting a threatening target around like a fly is far more damaging to their pride.
The gales are highly condensed streams of swirling winds, with the head of the attack roughly one foot in diameter. On impact, this force spreads out across the surface to distribute force, trading off what would otherwise be a dangerously concentrated force. The winds, upon impact, give a dizzying effect, causing one to feel disoriented, as though they had been spun around, after being hit 7 times. Every 7 times they are hit again it causes the same effect, and it adds on to the previous times.
The speed of the attack is roughly similar to an arrow being fired from a common shortbow with moderate draw weight. The rate at which Aang can unleash these attacks is roughly once per second, if he has at least five foot of space for full range of motion and is not carrying anything in his arms. The exception to this is a staff, or other pole-like weapon which he can use equally well to channel the flow of wind. If there is not enough space to move freely, the speed or power drops greatly. The same is true if his hands are occupied. If both restrictions are present, Aang is incapable of using Pummeling Gale effectively.

