05-26-2017, 09:47 PM
Traps and You Continued:
- Under No Circumstance Leave the Room: In order to prevent the hero from pulling off a daring escape at the last possible second and you being completely clueless as to how a hero managed to pull something like that off you should ideally stay in the room, or at least view the death trap from a safe distance outside the room. This will allow you to further modify the trap you used if the hero manages to pull himself out of the trap that you used the first time in an attempt to eliminate him. Trust me. Traps are better when you set them up so you can view them from outside.
- Security Systems: When using a security system in a prison make sure that blasting the panel inside the cell releases the door and blasting the panel outside the cell seals the door to the exit. This way the hero can't escape unless they know about that, which they will likely not.
- Never Make Self Aware AI in charge of Prisoners: If you have prisoners and they have been trapped this one is self-explanatory. It's due to an experience I had in life.
- Never Leave the Key in the Trap: Simply put, don't leave the key in the trap. This would make it far too easy for the hero to escape.
- Don't add an Off Switch: Don't add an off switch to the trap directly, instead carry the off switch on your person in case you should fall into the trap because of the hero or a hero. This way you could survive the trap.
