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Approved Move Archive (2013 - May 2015)
#82
Quote:Plague Area – 300 OM
The user targets a 5m radius area and instantly summons there an illness that suddenly affects enemies within. Exiting (such as walking out of) the area removes the plague's effect. This area lasts for ten minutes. Characters with a decent amount of DEF aren't very affected by this sickness either. The victim's general aptitudes are reduced according to the severity of the sympthoms. The area remains for ten minutes. The plague area is very obvious as it's overall tinted with a (purely cosmetic) grimy texture. This spell can only be used once per round. The user is fatigued like if she perfomed a short, sudden sprint when casting this.
Effect description:
  • Hyphen's TECH is equal to the Victim's DEF: (Minimum effect) No effect.
  • Hyphen's TECH is double or more than the victim's DEF: (Maximum effect) The character is reduced to a shivering, feverish, pathetic wreck only capable of moaning and suffering in mindbreaking torture.
  • Other situations will be guessed out from these maximum and minimum reference points


Pleasure Area – 300 OM
The user targets a 5m radius area and instantly summons there a golden aura of torture that suddenly affects all enemies within. Exiting the area removes the effect. This area lasts for ten minutes. Characters with enough TECH can figure out the illusions from reality and prevent the effects. The extasis area is very obvious as it's overall tinted with a (purely cosmetic) golden shine. This spell can only be used once per round. The user is fatigued like if she perfomed a short, sudden sprint when casting this.
Effect description:
  • Hyphen's TECH is equal to the Victim's TECH: (Minimum effect) No effect.
  • Hyphen's TECH is double or more than the victim's TECH: (Maximum effect) The victim collapses in complete rapture and is captured in a completely impeding state of extasis.
  • Other situations will be guessed out from these maximum and minimum reference points


Ghost Revolver – 300 OM
The user has a ghost revolver. The revolver can hold six bullets before needing to be manually reloaded, with the user drawing out ghost bullets from her pockets that seems to appear there out of nowehere. The ghost bullets deal no real harm upon impact and instead, inflict the amount of percieved damage (pain, harm, etc) a revolver bulletshot with ATK equal to half her TECH would cause to that character (according to that character's DEF). This pain is only temporary and after an hour, suddenly disappears.

You have my approval and are free to purchase these.
[Image: SarahKerrigan_sig199_zpswcfeq7fe.png]


Messages In This Thread
Approved Move Archive (2013 - May 2015) - by Omni - 08-22-2013, 09:10 AM
Re: Move Approval - by PepsiWhirda - 08-28-2013, 06:25 PM
Re: Move Approval - by Proto Man - 09-01-2013, 05:49 PM
Re: Move Approval - by Nanoha Takamachi - 09-02-2013, 02:32 AM
Re: Move Approval - by Ganondorf - 09-05-2013, 07:53 PM
Re: Move Approval - by Omni - 09-06-2013, 06:21 AM
Re: Move Approval - by Omni - 09-06-2013, 07:11 AM
Re: Move Approval - by Omni - 09-06-2013, 09:20 AM
Re: Move Approval - by Nanoha Takamachi - 09-06-2013, 10:32 AM
Re: Move Approval - by Omni - 09-07-2013, 06:50 AM
Re: Move Approval - by Omni - 09-08-2013, 07:06 AM
Re: Move Approval - by Magus - 09-09-2013, 11:58 PM
Re: Move Approval - by Nanoha Takamachi - 09-22-2013, 02:24 AM
Re: Move Approval - by Nanoha Takamachi - 10-03-2013, 06:51 AM
Re: Move Approval - by Nanoha Takamachi - 10-03-2013, 11:28 PM
Re: Move Approval - by PepsiWhirda - 10-04-2013, 04:43 PM
Re: Move Approval - by Proto Man - 10-15-2013, 01:50 AM
Re: Move Approval - by Samus Aran - 01-29-2014, 07:47 AM
Re: Move Approval - by Proto Man - 01-29-2014, 10:57 PM
Re: Move Approval - by Harry Dresden - 02-09-2014, 10:53 PM
Re: Move Approval - by Shang Tsung - 02-12-2014, 01:24 AM

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