05-17-2017, 10:43 PM
(05-17-2017, 05:58 PM)Mark Wrote: With certain powers excluded, should we expect the items that grant the power temporarily to still function? Also, is the bit mentioned about Consumable Slots something left over from before the recent change, or is there a slot limit instituted by Syntech?
Are we going with standard rules for Super Attack clashes (Random Elements on)?
In the event that a players wants to use an Alternate Form, must they say so before a combat is called and stick with it throughout, or can they go in and out in a fight?
I need to edit out the Consumable Slots mention, since those were axed shortly after these Rules went live.
For right now, I'm going to say that Consumable versions of banned powers still WILL NOT work, although I might make exceptions since people could use them to escape (and if people are willing to spend cash money on that stuff, I'd probably let them bring it). I'll render a final call before purchasing is stopped.
Alternate Forms function normally.
Random elements are on, so standard rules (I'll flip the coin, etc) -- I'll edit that into the thread on combat when I wake up in the morning
Thanks, Mark, for the good questions.

