05-16-2017, 06:33 PM
Just getting some stuff approved for when I can actually buy it, since Dante is indisposed at the moment.
Kalina Ann - 1500 OM (Requires Ranged Proficiency, Area Attack Proficiency, Physical Strength, Homing Proficiency)
A heavily customized rocket launcher built and wielded by Lady, a human demon hunter Dante once associated with. Loaded up to the gills with various functions, the weapon is durable and versatile enough to serve in most situations. It has to be, considering the size and bulk of it restricts what the user can do. Dante can summon/dismiss this weapon at will with a couple seconds of concentration, but wielding Kalina Ann weighs down all of his movement powers. Using this weapon requires both hands, which also prevents him from simultaneously using this move and any other move that requires his hands.
Kalina Ann's primary rocket launcher can fire high-explosive rockets, traveling at the speed of a speeding car up to 40 meters. On impact, the rocket unleashes a powerful explosion 2 meters in diameter. The launcher can also shoot a homing missile, which boasts slightly slower speed and only a 1-meter diameter blast. Dante cannot move when executing this attack, either way, and the launcher requires a 2-second cooldown period before it can be used again.
Kalina Ann's secondary launchers, located on the aft end, take the form of micro-missile batteries. Propping the launcher down and readying the payload takes 3 seconds, but allows Dante to bombard a 4-meter diameter area in front of him with a dozen explosive micro-missiles. Kalina Ann only has one payload of these missiles loaded, so once they are used, they must be reloaded with a significant rest period outside of battle.
Finally, the oversized bayonet installed on the launcher's underbarrel serves two purposes in itself. First, it allows Kalina Ann to be used as a makeshift melee weapon, in line with a heavy polearm; every swing demands a second of wind-up for sufficient force. Second, the bayonet is wired to a grapnel launcher, with which the user can shoot the blade and lodge it into enemies or objects, then hoist the line to pull the target in any direction. This last maneuver can be potentially reversed if the victim has more ATK than the user.
Million Dollars - Tier 2 Super Attack - 800 OM (Requires Ebony & Ivory)
Whipping out his handguns, Dante charges both mags with devil magic and unloads them violently into his opponent with the speed of an automatic rifle. After pouring over two dozen shots into his unfortunate target, Dante finishes up by charging the pistols with an overwhelming amount of devil energy. To the tune of his "Jackpot!", he unleashes the pair of magic bolts into an incredible spiral of destruction, with his unfortunate target at the center.
Majin Devil Trigger - Tier 2 Powered-Up Form - 1500 OM
With a flash of lighting and a burst of demonic runes, Dante unleashes the true extent of his demonic power in a new, more powerful form. This intense transformation alters Dante's body more drastically than his standard Devil Trigger, lending him a much more beast-like appearance fitting of a demon. Most notable is a set of four demonic wings and an armored black carapace, lending a vague visage of his father, Sparda. In this state, he is not only incredibly powerful and resilient, but exceedingly fast, making him all the more difficult to damage (and dangerous to fight directly!)
ATK: 6
DEF: 6
SPD: 6
TEC: 4
Kalina Ann - 1500 OM (Requires Ranged Proficiency, Area Attack Proficiency, Physical Strength, Homing Proficiency)
A heavily customized rocket launcher built and wielded by Lady, a human demon hunter Dante once associated with. Loaded up to the gills with various functions, the weapon is durable and versatile enough to serve in most situations. It has to be, considering the size and bulk of it restricts what the user can do. Dante can summon/dismiss this weapon at will with a couple seconds of concentration, but wielding Kalina Ann weighs down all of his movement powers. Using this weapon requires both hands, which also prevents him from simultaneously using this move and any other move that requires his hands.
Kalina Ann's primary rocket launcher can fire high-explosive rockets, traveling at the speed of a speeding car up to 40 meters. On impact, the rocket unleashes a powerful explosion 2 meters in diameter. The launcher can also shoot a homing missile, which boasts slightly slower speed and only a 1-meter diameter blast. Dante cannot move when executing this attack, either way, and the launcher requires a 2-second cooldown period before it can be used again.
Kalina Ann's secondary launchers, located on the aft end, take the form of micro-missile batteries. Propping the launcher down and readying the payload takes 3 seconds, but allows Dante to bombard a 4-meter diameter area in front of him with a dozen explosive micro-missiles. Kalina Ann only has one payload of these missiles loaded, so once they are used, they must be reloaded with a significant rest period outside of battle.
Finally, the oversized bayonet installed on the launcher's underbarrel serves two purposes in itself. First, it allows Kalina Ann to be used as a makeshift melee weapon, in line with a heavy polearm; every swing demands a second of wind-up for sufficient force. Second, the bayonet is wired to a grapnel launcher, with which the user can shoot the blade and lodge it into enemies or objects, then hoist the line to pull the target in any direction. This last maneuver can be potentially reversed if the victim has more ATK than the user.
Million Dollars - Tier 2 Super Attack - 800 OM (Requires Ebony & Ivory)
Whipping out his handguns, Dante charges both mags with devil magic and unloads them violently into his opponent with the speed of an automatic rifle. After pouring over two dozen shots into his unfortunate target, Dante finishes up by charging the pistols with an overwhelming amount of devil energy. To the tune of his "Jackpot!", he unleashes the pair of magic bolts into an incredible spiral of destruction, with his unfortunate target at the center.
Majin Devil Trigger - Tier 2 Powered-Up Form - 1500 OM
With a flash of lighting and a burst of demonic runes, Dante unleashes the true extent of his demonic power in a new, more powerful form. This intense transformation alters Dante's body more drastically than his standard Devil Trigger, lending him a much more beast-like appearance fitting of a demon. Most notable is a set of four demonic wings and an armored black carapace, lending a vague visage of his father, Sparda. In this state, he is not only incredibly powerful and resilient, but exceedingly fast, making him all the more difficult to damage (and dangerous to fight directly!)
ATK: 6
DEF: 6
SPD: 6
TEC: 4

