05-12-2017, 01:27 AM
Let the record show that I think joining as a character from a hyped-up game that isn't even out yet is bound to not work out. Slap me in 2018 if I'm wrong.
As this isn't your first rodeo, you can fill in ye old rosterino:
Name:
Spent OM:
Proficiencies (0);
Powers (0/8000);
Moves (0);
Super Moves (0);
Transformations (0);
Assists (0);
Items (0);
Artefacts:
Consumed OM (0); (for consumed items or OM permanently lost from respecs, etc)
Bases (0);
Unlocks (0);
Base stats:
ATK:
DEF:
SPD:
TEC:
(05-11-2017, 10:16 PM)Papyrus Wrote: Bear Trap - 600 OM (Requires Ranged Attack Proficiency, Debuff Proficiency)Added bolded bit.
Ronald summons a bear trap, then does one of two things with it.
He can set it on the ground, taking 10 seconds to set it. It's not very inconspicuous and can be easily avoided if the opponent is paying attention, however stepping in it does grab whoever steps on it, dealing moderate damage and trapping them to the ground. It takes 3 seconds for equal-strength opponents to break free of the bear trap, which must be done manually.
Alternatively, he can throw the bear trap at his opponent, with a maximum range of 10 meters. This will clamp down and deal damage if one is hit by it, but it's damage is lesser than when set on the ground, and it does not trap the target like setting it on the ground would.
In either case, it takes 2 seconds and a moderate amount of energy for Ronald to summon the trap, and he can only summon (Level * 3) per fight. He can only have one Bear Trap of either variety summoned at a time.
Quote:Glue Jar - 300 OM (Requires Ranged Attack Proficiency, Debuff ProficiencY)ok
Ronald pulls out a jar of glue, then throws it at his opponent. He has a maximum range of 20 meters on this. When hit with a glue jar, it shatters, doing very minor damage but slowing you down by 5% for 10 seconds. It takes 2 seconds and a moderate amount of energy for Ronald to summon a Glue Jar, but he doesn't have a limit on how many he can summon per fight. He can only have 1 Glue Jar summoned at a time.
As this isn't your first rodeo, you can fill in ye old rosterino:
Name:
Spent OM:
Proficiencies (0);
Powers (0/8000);
Moves (0);
Super Moves (0);
Transformations (0);
Assists (0);
Items (0);
Artefacts:
Consumed OM (0); (for consumed items or OM permanently lost from respecs, etc)
Bases (0);
Unlocks (0);
Base stats:
ATK:
DEF:
SPD:
TEC:
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

