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Move Creation Workshop
Note that all modes under this form (the exception is yellow mode) have the same activation time. There is no duel wielding with dual knives move. Note the color mode is what the knife shows before using it. I also plan on condensing all the real knife moves into one.

Yellow mode (real knife) (homing proficiency, ranged materialize proficiency, ranged proficiency) (300)
The real knife is the same as the other forms except that it is a yellow blade. It will fire at the fastest rate of any real knife variation at a rather large lack of real power. the time it takes to activate this form is five seconds, it is like a machine gun for rate of fire. The concentration is fair and the energy is minimum also to be used. There is no limit to the "Ammo" (though its real use is to trip people up). This has a max length of about fifty feet diameter but the attack is not effective at all at that range (best range of effect is around twenty five feet or so after that it gets fairly unreliable in terms of attack and being able to hit the target)

Cyan mode (real knife) (Physical strength and ranged proficiency's, Ranged materialize, remote control) (600)
This mode is like the rest except its ability's to grab onto people and the rip limbs and stuff off. This is one of the strongest forms in terms of strength but it is also one of the most taxing with concentration and energy. the max length is twelve feet. The cyan grab needs as much or more Atk to break free with little trouble.

Orange mode (real knife) (300) (requires ranged proficiency)
Orange mode is like red mode in all ways except being able to change direction at will. nothing special except that each change in direction lessens the impact by ten percent of the original atk. Concentration and exhaustion increases with orange slash released (max is four but the max distance is fifteen feet.

Dark blue (real knife) (300) (requires melee proficiency)
This mode is special in that it changes the knifes length to any length up to ten feet. The blade the closer it is to the actual blade the faster it moves. (takes about five seconds for the ten foot blade to completely hit the ground and half the time half way. The durability of the blade is fairly hard to break. but the exhaustion for any length above six feet even is heavy due to the weight of the blade has increased dramatically.

Purple mode (real knife) (300) (requires ranged proficiency, area attack proficiency)
This makes three slashes like red mode except that the first slash acts like a buffer against moves allowing the other two to go in and explode. It can not change direction and is fairly taxing and concentration is medium. The explosion radius is about three to four feet
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My special hell (tier three super offensive) (1000) (requires area attack proficiency, teleportation, ranged proficiency, ranged materialize proficiency)

Chara's trump card in offensive attacks. the attack has a diameter of fifty feet by fifty feet think a can (closer to the center the more  damage it deals) She will stab the ground charging her red mode this causes the ground around her to grow red. Then after twenty seconds after the knife has been stabbed into the ground. burning death will quickly go to one hundred feet in height for five to ten seconds before it dissipates. This causes great exhaustion in Chara and this will cause things to be disintegrated (not primes of course, but trees, rocks, buildings, civilians all will be gone (like a atom bomb).

Glitch (tier one super defense) (600) (requires teleportation)
Chara will glitch out of the way of any tier one super offensive. that is all there is to it.
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"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

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