05-02-2017, 02:13 AM
(05-01-2017, 01:21 PM)Omni Wrote:(04-30-2017, 07:44 PM)Omni Wrote: My most complicated move, I already posted a version in the Wax Museum but this version was slightly weakened on feedback from Jeff. I welcome the most intrepid amongst you to judge this move, and *drumroll* try to price it. I'm not even gonna bother, I want to see what other people think first
GYO/KO ('Focus'/'Temper')
Gyo is the name for when a nen user concentrates a larger than normal portion of their aura into a specific body part or parts. It enhances the strength of that body part for melee attacking and blocking purposes, but leaves the rest of the body weaker and more vulnerable. Ko is the extreme version of this ability where the entirety of one's aura is focused into a single body part.
If Meruem's aura is evenly distributed throughout his body, it takes about 1 second to focus 20% of his aura into a single body part, such as a fist or his tail. This increases the strength (ATK/DEF) of that body part by x2 but weakens the rest of his body to 9/10. It takes another second to focus 30%, increasing the strength of that body part by x3 but weakening the rest of his body to 8/10. This continues all the way up to 100%, taking 10 seconds, effectively making that body part 10x as strong at the cost of leaving the rest of his body at 0/10 strength. Focusing one's aura to this extreme is extremely risky; taking a hit to another body part would essentially be like being hit with 0 DEF.
The time it takes to focus his aura increases if he is trying to move, attack or block at the same time; up to double the times given above. He also can't do anything technical while trying to focus his aura, including most moves, as trying to do two at once would be simply impossible.
Returning his aura to a state of even distribution takes about half as long as it does to focus it. Meruem can maintain Gyo/Ko for as long as he wants but it does take a constant low level of focus to do so. Should he lose his focus for any reason, the aura will slowly shift back to its natural state of even distribution.
Meruem's control over his aura is absolute. For example, he can focus 50% of his aura into one fist and 50% into the other if he wishes. Doing this from a state of even distribution would take about the same time as focusing 100% aura into a single body part.
Some new things. Gyo is relevant to the latter, so I quoted it.
Thrown Objects (Physical Strength, Ranged Proficiency) (300)
Meruem has never needed fancy abilities due to his sheer strength and innate skill. While another warrior might use a gun or a bow and arrow, if Meruem needs a ranged projectile he'll just pick up a small object like a stone and throw it with such strength and precision as to become equal to a bullet. This can be combined with Shu (below) to turn objects like playing cards into deadly projectiles.
Shu ('Enfold') (600) (Buff Proficiency)
Shu refers to the process of imbuing your aura into physical objects in order to strengthen them. This can make ordinary objects such as a stick as strong as steel. Meruem can extend his aura into held objects, raising their strength and durability up to that of his own body. The further he stretches his aura, the lower the ATK/DEF becomes, proportionate to the size of the object he's trying to strengthen. For a small object such as a stick, this would be minimal, perhaps 9/10 of his normal ATK/DEF, and take only a second. But trying to strengthen something equal in size to his own body would leave him with half his normal ATK/DEF, and the object in question would only be half as strong too. It would also take five seconds, just though he were using Gyo to focus half of his energy into a single body part.
This ability also works in concert with Gyo/Ko, allowing Meruem to focus larger quantities of aura into an object as though it were any other body part and increasing its strength/durability by up to 10x (the caveat of larger objects reducing his overall power still applies). All the rules of Gyo apply to this.
Meruem often uses this to strengthen ordinary objects like pebbles or playing cards before throwing them, to make them deadly projectiles.
Meruem needs to be in contact with an object to use Shu on it, and if it leaves his possession (for example, if he throws it), it will gradually return to normal strength (1-10 seconds depending on how much aura was put into it), and his own weakened aura will replenish itself at a rate of 1/10 per second.
I don't know how I could provide much insight on a system that you yourself created, but anyway

-Gyo/Ko sounds a bit like it wouldn't work with the current system, unless you mean to put it as fluff for that character taking on an alt form with higher ATK and lower DEF/SPD/TEC (or of course a Power-Up form). And seeing how you have 10 different levels of it, that'd be one hell of an expensive thing to do!
-Thrown Bbjects may need to be a bit more specific because a "small" object can be varied - maybe put a maximum size, say a "fist-sized rock" for reference, or something to that effect, in instead? Also, a playing card is probably going to do different damage than a rock or other objects.
-Shu is a difficult thing to determine because you have two variables: the object and how much power is poured into it.
I'm not certain as to where you could draw the line between having a variable move and having too much variability, such as by being able to turn an object of almost any shape or form into a wieldable weapon.
And then there's the matter of reducing your stats to strengthen the object, which I'm not sure is possible to do with the current ruleset. Again, I may just be viewing things from the wrong angle or too strictly, but yeah.
One option which would remove the complication (but also make the move far less variable) would be to purchase a few specific variants, like "stick", "rock" and "metal bar", with each their own 'debuffs' to the user as they pour their energy into it, and specific numbers to their dimensions and durability.
undoge: Credit & Hugs to Ruby for the sign, and to Guu for the smileys!
undoge:Hide your chicken nuggers, hide your heads, the Sundoge is coming and she'll hat everyone!
Quote:This signature is so overloaded...
