04-19-2017, 05:32 AM
I'm suggesting this because a healing move sounds like it's meant to be used mid-combat, where a slow-healing spell would have little use - as in, one minute or more to heal a scratch. If you're okay with that, you can submit it to the move approval as it currently is, of course. If you want to tack on the SP spending, I would do so explicitely (the list of points healed per SP can be found here: http://omniverse-rpg.com/proficienciesan...val_Powers )
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