04-07-2017, 10:31 AM
(04-06-2017, 08:18 PM)Warren Zimmer Wrote:Chaos Energy Charge Hands - 600 (Physical Strength, Ranged Prof.)
There are two ways that he can use this attack because of it's nature. One of these ways is the aforementioned Physical Strength version that involves him performing martial arts moves or punches with his hands at his opponent, but his hands are covered in chaos energy. However, when he is using this move he cannot use any other moves that require the use of his hands unless he first deactivates this move, in which case he must charge it all over again. The second variant of Chaos Energy Charge - Hands is one that is more suited to ranged combat than anything else, and shoots a thin 2 by 2 foot beam of energy out of the palms of his hands.
The beam is colored golden and is as fast as an arrow. Both of these do fair damage. They require a seven second of being charged up. In addition to that, they require the use of both hands typically so he cannot use his hands when he is using this move at all. As a result, any techniques that require his hands would cancel this move when activated, including weapon moves. There's also another limit to this technique. It cannot be employed within 20 seconds of any other beam or energy based move in his arsenal. These both only have a single shot that can be used by Warren. The beam attacks can be used with any moves that don't require the use of the hands. The beam can be re-aimed. It can be used while moving. The melee version of the move wears off when he hits someone, or automatically after 7 seconds. The move's ranged form has a beam range of 50 feet from him.
You still need to address whether either form requires concentration and how draining each variant is on his stamina.
(04-06-2017, 08:47 PM)Marcus Wright Wrote: 3300 OM, Physical Proficiency, Ranged Proficiency-
Desert Eagle Mark XIX .50 AE
Magazine Size: 7 per round
Effective Range: 200 meters
Rate of Fire:267 RPM or 1 shot per second
Projectile Travel Speed:1,500 ft/s,
Reload time: 2.2 Seconds
Summoning more magazines- Minute
This gun is a gas gun that is self-loading. Blair requires both hands on the gun to use it. As the gun is being used, it takes a few seconds to load it and then shoot it. This gun has Great fire accuracy and long range of effective fire. The drawback to the gun is that has high recoil and not good in night time. This gun can shoot through walls, where other pistols cannot
300 OM Physical Proficiency, Ranged Proficiency - -LAR Grizzly Mark 1 .45 Win Mag.-
LAR Grizzly Mark 1
Magazine Size: 7 per round
Effective Range: 200 meters
Rate of Fire: 20 - 30 rpm or 1 shot per second
Projectile Travel Speed: 1,400 feet per second
Reload- 2.2 seconds
Summoning more magazines: minute
The most powerful gun ever created, but it has a high recoil. Its speed is useable but the recoil can be dangerous at times and creates a large “BOOM!” in the user's hand.
(Hope this is better, Mark)
Can you give better damage descriptions than shooting through walls and 'the most powerful gun ever created'? Omniphysics changes things so you'd need to explain it in more general terms; something like "moderately damaging" or "heavily damaging" would be good, bearing in mind the more damage it does, the more severe the balancing. Stats will determine damage, but just in general it's good to know what you're expecting this to do. If you're wanting a very strong gun you should make it harder to aim, have a smaller range, lower fire rate, etc. Also, the fire rate of the first is listed as "267 RPM or 1 per second" which is kinda confusing since the first part implies a way faster rate. Please clear that up a bit.
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