04-03-2017, 07:05 PM
Chapter 1: Guide to Basic Criminal Conduct
In this chapter we will discuss the below.
- Criminal Conduct
- How to make successful evil schemes
So you want to be a villain. Very well, we'll begin with the details you need to learn how to be a villain. First and foremost, the role of the villain is that to push heroes to excel, and challenge you. As a villain, you must also have a scheme of your own that you work to, a dark dream that you work to carry out. As a criminal it is recommended that you not go after the family of the heroic types. Inspiring Vengeance in the heroic types is not a wise decision, and will lead into future difficulties for you later on.
Now, as I promised I will tell you about evil schemes. Evil schemes should not be overly complicated, and require multiple variables. They should be kept simple such as pushing a button, rather than say using arcane rituals to destroy your opponents. In addition your schemes should not have you battle heroes who have "super strength" or similar powers at their disposal. You must also not plot schemes that make you ally with villains who possess more power than you otherwise would have.
