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Official Move Approval IV
(03-14-2017, 01:22 PM)Nova Terra Wrote: C20-A Canister Rifle (Ranged Proficiency) - 600 OM
A canister rifle designed by the Terran Dominion. The rifle is most often used by Ghost-operatives thanks to its high versatility and adaptability into any situation.

C20-A uses a matter-energy conversion technology, meaning that instead of being loaded with live ammunition, the magazine is a battery loaded with energy. 
This energy is then used to generate the ammunition, based on the selected mode of the weapon.

The swap between modes is done through a simple switch, much like a firing mode would be selected in a modern gun. 
The switch also affects the scope seated atop the rifle, changing the zoom levels automatically upon swap, to fit the selected mode.

Nova carries one magazine around with her at all times, which is loaded into her gun. 
As different modes of the C20-A consume differing amounts of energy, the number of shots available differs for each mode.

After consuming a “magazine size” worth of energy, the battery overheats and must be briefly removed from its socket to release the excess heat, before being reinserted. 
This process takes approximately 3 seconds and can be done whilst moving. 
A battery has three “magazines” worth of energy inside of it after which it is completely spent and has to be recharged.

Once the energy within the magazine is spent, it takes a minute for Nova to recharge the magazine with three full charges, at a rate of 20 seconds per charge.  
Nova is capable of moving at a walking pace whilst charging the magazine. Single bullets can be conjured on the run in ten seconds, straight into the firing chamber of the weapon.

General Data
Weight: 6 kilograms without clip, 9 kilograms fully loaded
Magazine size: Varies based on mode.
Magazine conjuration time: A minute for full set of three magazines. Single bullets can be conjured on the run in ten seconds.
Reload: 3 seconds.

Assault Rifle
Magazine size: 24
Effective range: 500 meters
Rate of fire: 2 shots per second

The assault rifle mode fires gauss rounds, which can be thought of as hypersonic metal "spikes". 
Unlike the sniper-mode, the assault-mode can be hipfired without risk of injuring the user, but the accuracy takes a significant hit. 
The weapon benefits the most from taking advantage of the scope for quick aimed-down-sights fire.

Sniper
Magazine size: 10
Effective range: 2 kilometers
Maximum rate of fire: 1 shot per 3 seconds

The sniper-mode has a recoil equal to a modern high caliber sniper rifle. As such, the rifle benefits greatly from a stable pose, such as being crouched or prone. 
While standing, the kickback is enough to force even an experienced soldier to take a step back. 
Obviously, the poses also affect one’s accuracy, reducing the sway of the weapon to a minimum. (Examples provided at the bottom.)

Hipfire with the sniper-mode is unwise. Without the resistance for recoil provided by one’s shoulder the weapon is likely to injure its user, as well as simply kick itself out of the user’s hands.

When she is using the high power zoom scope to aim, Nova is incapable of moving, her concentration directed to maintaining the stability of the weapon as well as potentially leading the target, and other such actions.

Examples of poses
Standing  
Crouched 
Prone

Roughly how damaging is each mode compared to the other? I'm assuming the assault mode is less damaging than the sniper mode to account for the less need to post up and aim? How fast do the projectiles move in each fire mode?

For the Assault Mode, can this be used while moving? Can this be used with other moves?
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Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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