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Pokemon Tabletop RPG game(WIP)
#4
(03-13-2017, 09:54 PM)The Vision Wrote: I only read a part of it but it looks hella good. Keeping in spirit of the main series, reflecting bits of the metagame. Kinda wanna play it, tbh. Props, Dawn!

How are you dealing with environment moves? I'm referring to the weather effects in the main series, and the weird "Terrain" moves from Gen 6.

Might be helpful to list actual moves, basic ones, like Tackle and Ember or whatevs.

Okay, Imma say this straight up. I'm waaaay to fucking lazy to list moves. This system was made for a small group of friends. I merely wrote down the nitty gritty so I wouldn't forget my own rules. Tackle and Ember however have been written up.

Tackle - A basic Normal/Physical attack that deals 1d6 Normal Damage.

Ember - A basic Fire/Special attack that deals 1d6 Fire Damage. Has a 10% chance to inflict 'burn' on target. Roll a d10, enemy is 'burned' on a 1.

As for your question on 'terrain' moves...I'm solely familiar with only Gen IV and back. I played Gen V but I couldn't get into it. As for the weather affects itself, I will need to list that somewhere.

@Chara, in the first few Paragraphs you'll notice I state 'Legendaries and certain rare/one-appearance Pokemon are not permitted.' Shedinja falls in that life list along with Pokmon like Spiritomb, Shaymin, and (say) Red Gyarados.
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Pokemon Tabletop RPG game(WIP) - by Dawnika Snow - 03-13-2017, 09:00 AM

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