03-01-2017, 08:11 PM
Barbed Trap Tier One Utility Super Move (600) - Requires Area Attack Proficiency
[spoiler] After focusing for a few moments Renji holds up both of his arms and long strands of barbed wire spool out from beneath his skin. These metal wires wrap around Renji and one other combatant, forming a cocoon. After a few seconds the wires expand outwards rapidly, eventually expanding outwards in a circle with a diameter of up to 50 meters. The metal wires twist themselves around terrain features and form a barrier that is about 15 meters high. These wires deteriorate quickly and Renji must spend a considerable amount of energy to maintain them. Trying to climb the wires or squeeze through them proves to be almost impossible as the barbs snag and grab anyone attempting to get past them. Anyone with powers or moves that allow them to subvert the physical barrier (phasing, advanced super jumping, flight, etc) can join the fight, but this otherwise allows Renji to have an uninterrupted duel. Due to Omniphysics he can only target those that he intends to fight, so he can’t use it to protect allies. The move is incredibly taxing and requires Renji to spend 2 SP per round to maintain it. Should Renji be defeated or otherwise unable to maintain the barrier it rusts and crumbles to dust. [/spoiler]
Barbed Winch (600) - Requires Ranged Proficiency
[spoiler] Renji raises his hand and points his palm at a target. From the center of his palm a single strand of barbed wire shoots out. It fires in a straight line until it hits an enemy at which point it tries to wrap around the target. Once the wire is secure Renji pulls his arm back and the wire begins to reel itself in, pulling the target closer and forcing the barbs to dig into the unfortunate victim. If the target is stronger than Renji they can resist the pull and if the tug-of-war match becomes a standstill for longer than five seconds the wire rusts and snaps in half. This attack has a maximum range of 20 feet. He can also choose to pull himself to a piece of terrain using this move.[/spoiler]
Let me know if that's better, I want to try and make the first one work if its possible at all.
[spoiler] After focusing for a few moments Renji holds up both of his arms and long strands of barbed wire spool out from beneath his skin. These metal wires wrap around Renji and one other combatant, forming a cocoon. After a few seconds the wires expand outwards rapidly, eventually expanding outwards in a circle with a diameter of up to 50 meters. The metal wires twist themselves around terrain features and form a barrier that is about 15 meters high. These wires deteriorate quickly and Renji must spend a considerable amount of energy to maintain them. Trying to climb the wires or squeeze through them proves to be almost impossible as the barbs snag and grab anyone attempting to get past them. Anyone with powers or moves that allow them to subvert the physical barrier (phasing, advanced super jumping, flight, etc) can join the fight, but this otherwise allows Renji to have an uninterrupted duel. Due to Omniphysics he can only target those that he intends to fight, so he can’t use it to protect allies. The move is incredibly taxing and requires Renji to spend 2 SP per round to maintain it. Should Renji be defeated or otherwise unable to maintain the barrier it rusts and crumbles to dust. [/spoiler]
Barbed Winch (600) - Requires Ranged Proficiency
[spoiler] Renji raises his hand and points his palm at a target. From the center of his palm a single strand of barbed wire shoots out. It fires in a straight line until it hits an enemy at which point it tries to wrap around the target. Once the wire is secure Renji pulls his arm back and the wire begins to reel itself in, pulling the target closer and forcing the barbs to dig into the unfortunate victim. If the target is stronger than Renji they can resist the pull and if the tug-of-war match becomes a standstill for longer than five seconds the wire rusts and snaps in half. This attack has a maximum range of 20 feet. He can also choose to pull himself to a piece of terrain using this move.[/spoiler]
Let me know if that's better, I want to try and make the first one work if its possible at all.
