03-01-2017, 10:14 AM
Renji
[spoiler]
Sorry, but this super move just isn't approvable! Entering or exiting the Astral Realm physically requires a good five minutes of uninterrupted focus, which is pretty impossible during a battle! Also, there is an item that does something similar and it costs more than a one-time payment of 600:
Ghidorah
[spoiler]
Approved!
If you want Ghidorah to be able to use his teeth as anything other than a totally ineffective attack, you'll need a move for it. It's otherwise approved, though.[/spoiler]
[spoiler]
(02-28-2017, 11:54 AM)Renji Wrote: Devil’s Playground - Tier One Utility Super Move (600) Requires Spiritual Enlightenment
After focusing for a few seconds Renji opens a temporary rift to the Astral Realm. It swallows him and one nearby enemy before closing. The two are transported to a neutral battleground. It is often a grassy plain or an open clearing of a forest. Despite seeming normal it still holds the properties of the Astral Realm and can be manipulated by the fighters. Anyone with Spiritual Enlightenment can join the battle as they will, but it otherwise allows Renji to have an uninterrupted duel. This move is taxing to maintain, costing 2 SP per round. Due to Omniphysics Renji is only able to pull in those that he is fighting or planning to fight, in other words he can’t use this move to hide out with an ally. Once the fight is concluded or Renji is unable to sustain the move the two combatants are deposited back in the real world where they were taken.
Sorry, but this super move just isn't approvable! Entering or exiting the Astral Realm physically requires a good five minutes of uninterrupted focus, which is pretty impossible during a battle! Also, there is an item that does something similar and it costs more than a one-time payment of 600:
Quote:Isolation Verse – 750 OM[/spoiler]
Contained within a glimmering sphere, when thrown at the ground near someone it creates a verse containing only that person, and the user. It guarantees a duel, with no interruptions.
Ghidorah
[spoiler]
(03-01-2017, 04:56 AM)King Ghidorah Wrote: More monster madness!
Mighty Stomping Feet: requires Physical Strength, Area Attack, kaiju-form transformation - (300 OM)
In his Kaiju-form, Ghidorah doesn't have any hands - but that doesn't mean he lacks natural weapons. His feet, for instance, are about six meters in diameter in his tier-1 form, and make for wonderful destructive tools. When using this move, Ghidorah raises his foot (taking about two seconds to do so), and brings it down rapidly with stone-crushing force upon his target, subjecting anything caught beneath to incredible pressure. The simplicity of it makes it a favorite, in no small part because its not noticeably tiring unless used many times in rapid succession - foot comes up, foot comes down. Due to some quirk of Omniphysics the multi-kiloton bodyweight Ghidorah possesses while transformed doesn't transfer efficiently when this move is used on Primes, limiting the pressure experienced to what he can generate through strength alone, though the windup and the sheer muscular efficiency of stomping go a long way towards compensating for that. The effect is like being caught beneath a hydraulic ram in the shape of a monstrous foot (ATK score).
This attack can only be used with a kaiju-sized alternate/powered-up form
Related Fluff: Using this attack leaves a footprint four meters deep.
Approved!
Quote:Scintilating Scales: Requires Area Shield proficiency (300 OM)
Ghidorah floods his scales with cosmic energy, making them seem to glow with an internal luster and increasing his defensive capabilities. The preparation time is 1-to-1: that is, he gets one second of effect per second of charge-time, and while charging he cannot use any moves excepting natural weapons such as his hands, feet, teeth(or wings or tails if in a Kaiju form). Because of his overwhelming lack of ability to multitask, his speed is effectively reduced by 1 for the duration of the charge-time. The charge is very difficult to interrupt, but it can be done with a strong enough blow, a truly dazzling distraction, or a mental attack. When activated, this move creates an additional layer of protection around Ghidorah, a skin-tight layer of somehow-potent shine that one must pierce before actually touching his body (DEF Score). Creating this barrier is not tiring as such, but it takes a lot of mental effort. As such, he can only employ it for a total of 30 seconds per fight. Ghidorah can move around and use moves normally while scintilating scales is active, and it can be used with his powered-up forms.
If you want Ghidorah to be able to use his teeth as anything other than a totally ineffective attack, you'll need a move for it. It's otherwise approved, though.[/spoiler]
New to the Omniverse? Don't be afraid to PM me for assistance!
Gamzee Makara Wrote:S’aight. After all, dogs have a tendency to motherfuckin’ bite.


