02-19-2017, 03:32 PM
Expanding the arsenal!
Bayonet Swarm -- 300 OM (Requires: Ranged Proficiency, )
Anderson discards the singular bayonets in his hands, if he happens to be wielding them, and throws both of his arms out to either side. With a flourish of his wrists, and flashing gleams of silver, several more blades emerge from his sleeves, into his grasp. Five blades per hand, clutched tightly with decades of experience. After two seconds to prepare, the blades are all within his grasp, and with a mighty windup taking another second, he hurls the entire mass of blades in a manner akin to a great shotgun. They fly with thunderous force, leaving behind glimmering trails of silver in their wake, and make a small shockwave along their flight path, causing even objects not struck by them but merely near enough to their flight path to take worrying note of their passage. Each of them hit with tremendous force, akin to a giant of a man like Anderson sprinting full bore and stabbing them, as expected of such a mighty throw. They affect an area roughly three feet across, and the great momentum of their throw carries them to an impressive range of nearly 80 meters before their force diminishes.
Exploding Bayonet -- 300 OM (Requires: Ranged Proficiency, Area Attack Proficiency)
Anderson draws a singular bayonet, with a blade intended solely for thrusting and piercing as opposed to his usual, and with a much larger, thicker and more robust handle and hilt to it. He can draw up to two of them at a time, one for each hand. When used, they are thrown, in a similar fashion to his regular blades, though their slightly greater weight restricts their range somewhat, down to 25 meters. Upon impact, either after hitting a foe, impaling them, or merely hitting the ground, there will come a sharp click as a cap on the end of the bayonet is expelled. A sharp hissing sound, along with thick clouds of smoke and a harsh red glare, almost akin to a flare, will blaze and sputter for approximately half a second, before the blade explodes with great force, akin to a grenade. The blade will vibrate and shatter along with the explosion, producing countless tiny shards and slivers of shrapnel along with the concussive force of the blast. The blast is powerful, and effects a two-meter area, and the shrapnel sprays out slightly further, affecting two meters further beyond.
Tier One Super Attack: Blasting Sword Chain -- 600 OM (Requires: Ranged Proficiency, Area Attack Proficiency, Basic Super Jumping)
Anderson leaps into the air, to get a high vantage point on his target, and in mid-leap throws his coat wide, drawing forth (at first glance) a single bayonet, but which is linked by chain to another...and another, and myriad dozens more. Drawing this chain of silvered blades out, he hurls the entire mass down toward his target, where it will scatter wide and impale the ground over a wide area, blanketing a 15 square meter area with the blades. And only a moment later, every one of them will make the distinctive, sharp click-hiss of his exploding bayonets, and a split-second later erupt in a massive blast, each of them going off sequentially in the span of a single second, blanketing their entire area in shrapnel, concussive force and inflicting tremendous damage, both to anyone caught in the blast and to the area around it, often leaving the affected area of ground look like it suffered a barrage of small artillery fire. Individually, each blast is no stronger than his regular exploding bayonets, but the sheer quantity of them going off virtually all at once makes up for that in spades. Producing such vast numbers of these powerful weapons in the space of an instant is, however, greatly tiring, (as represented by SP) forcing the executioner of God to rely on it only sparingly.
Tier One Power Up: God's Assassin -- 1000 OM
At times, there is no room for games, or for giving a foe any quarter. At such times, Anderson buckles down and embraces his insanity and battle lust, letting it drive him onward to greater heights and allowing feral instinct to replace what natural skill would normally fill in, allowing him to briefly fight with greater skill as his blind faith and determination push his body beyond its limits for a brief time.
ATK: +1
DEF: +1
SPD: +1
TEC: +2
Bayonet Swarm -- 300 OM (Requires: Ranged Proficiency, )
Anderson discards the singular bayonets in his hands, if he happens to be wielding them, and throws both of his arms out to either side. With a flourish of his wrists, and flashing gleams of silver, several more blades emerge from his sleeves, into his grasp. Five blades per hand, clutched tightly with decades of experience. After two seconds to prepare, the blades are all within his grasp, and with a mighty windup taking another second, he hurls the entire mass of blades in a manner akin to a great shotgun. They fly with thunderous force, leaving behind glimmering trails of silver in their wake, and make a small shockwave along their flight path, causing even objects not struck by them but merely near enough to their flight path to take worrying note of their passage. Each of them hit with tremendous force, akin to a giant of a man like Anderson sprinting full bore and stabbing them, as expected of such a mighty throw. They affect an area roughly three feet across, and the great momentum of their throw carries them to an impressive range of nearly 80 meters before their force diminishes.
Exploding Bayonet -- 300 OM (Requires: Ranged Proficiency, Area Attack Proficiency)
Anderson draws a singular bayonet, with a blade intended solely for thrusting and piercing as opposed to his usual, and with a much larger, thicker and more robust handle and hilt to it. He can draw up to two of them at a time, one for each hand. When used, they are thrown, in a similar fashion to his regular blades, though their slightly greater weight restricts their range somewhat, down to 25 meters. Upon impact, either after hitting a foe, impaling them, or merely hitting the ground, there will come a sharp click as a cap on the end of the bayonet is expelled. A sharp hissing sound, along with thick clouds of smoke and a harsh red glare, almost akin to a flare, will blaze and sputter for approximately half a second, before the blade explodes with great force, akin to a grenade. The blade will vibrate and shatter along with the explosion, producing countless tiny shards and slivers of shrapnel along with the concussive force of the blast. The blast is powerful, and effects a two-meter area, and the shrapnel sprays out slightly further, affecting two meters further beyond.
Tier One Super Attack: Blasting Sword Chain -- 600 OM (Requires: Ranged Proficiency, Area Attack Proficiency, Basic Super Jumping)
Anderson leaps into the air, to get a high vantage point on his target, and in mid-leap throws his coat wide, drawing forth (at first glance) a single bayonet, but which is linked by chain to another...and another, and myriad dozens more. Drawing this chain of silvered blades out, he hurls the entire mass down toward his target, where it will scatter wide and impale the ground over a wide area, blanketing a 15 square meter area with the blades. And only a moment later, every one of them will make the distinctive, sharp click-hiss of his exploding bayonets, and a split-second later erupt in a massive blast, each of them going off sequentially in the span of a single second, blanketing their entire area in shrapnel, concussive force and inflicting tremendous damage, both to anyone caught in the blast and to the area around it, often leaving the affected area of ground look like it suffered a barrage of small artillery fire. Individually, each blast is no stronger than his regular exploding bayonets, but the sheer quantity of them going off virtually all at once makes up for that in spades. Producing such vast numbers of these powerful weapons in the space of an instant is, however, greatly tiring, (as represented by SP) forcing the executioner of God to rely on it only sparingly.
Tier One Power Up: God's Assassin -- 1000 OM
At times, there is no room for games, or for giving a foe any quarter. At such times, Anderson buckles down and embraces his insanity and battle lust, letting it drive him onward to greater heights and allowing feral instinct to replace what natural skill would normally fill in, allowing him to briefly fight with greater skill as his blind faith and determination push his body beyond its limits for a brief time.
ATK: +1
DEF: +1
SPD: +1
TEC: +2


