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Post Unique Moves! Help us out!
#11
I made these moves for an upcoming character -

Furede Kaken - 600OM (Ranged)

Kaken ignited in holy fire, covering the blade in a pure blaze of benevolence. Although a fast attack, it is relatively weak. It will fly for about 30ft before dissipating into nothingness. It stretches 3 meters long(slashed in the air the way it was done with the sword) and 3in wide. The blaze travels about 10ft per second. It takes only a second to charge to minimal capacity but can be charged up to five for a more damaging swing allowing it to do about 3x more damage. The only time she needs to concentrate is when she's charging and can't move when charging the fire. Using this move often could easily drain her if she were to charge it every time, but otherwise it's not that taxing.


Umou Ameka - 300OM (Ranged, Area Attack, Flight)

Kahime rises into the air and gusts her wings heavily at her opponent. Alit feathers rain down from the sky like fiery hell upon whoever is helpless enough to be caught in it. Depending on how high she flies, it can take up to 5 seconds to ready her attack. A total of 200 arrow-feathers rain down for a duration of five seconds in a 5 meter radius, give or take. Kahime cannot move as she flaps her ablaze wings at her opponent. The fiery feathers themselves are about half the size of an arrow, and can be put out in mid air with water(That however does not make them less sharp…). Each feather is about as damaging as being hit by a rock, but if hit by many it could be lethal. If the area of effect is flammable, the ground can catch on fire, distracting an opponent who would be trying to avoid it. This attack takes some effort to use, so she doesn't use it often. No moves can pair with this one, not even Kasai no Reiki. It also takes her full concentration to properly charge and aim.

Kasai No Reiki - 600OM (Buff, Debuff, Shield)

Tiny dusts of flame surround Kahime in a beautiful dance with the wind. Anyone foolish enough to be close to The Phoenix would know they would melt in seconds, but this manifestation of her soul blazes hot enough to disintegrate even the toughest enemies if they dare stay near it too long. Not relatively strong if exposed for a few seconds, but over time, a person might experience burn marks across their exposed skin. This power can last as long as Kahime wishes, but cannot go more than 3ft and have a damaging effect(The closer the crispier.) although the intense heat can be felt from 10ft away. It takes 30 seconds to rise to full power, though the heat can still damage between seconds 1 and 30, but hardly anything fatal. Although it's tough to move when the flames are charging, once they reach full power, Kahime can move more freely, but only at 75% normal speed.

Focusing this aura in a specific direction solidifies the fire, making a protective shield 3ft in radius. The flames still burn, but the shield itself can’t sustain much damage without returning to it’s cloak like state. It takes two seconds to ready the shield, so can only be used if danger is anticipated beforehand, not for quick blocks. Reiki can be used with all her other moves unless specifically stated otherwise. If Kahime uses this move for over 10 minutes, it will start to burn her. Once it deactivates, it must recharge for an hour.


Bakuhaka - 300OM (Ranged, Area Attack)

Kahime’s fiery red hair glows with radiance as she charges up one of her most destructive attacks: The Fire Nuke. This deadly, yet small explosion can be set off nearly instantly. It can be blocked if one’s reaction speed and sense are keen. In a half-second’s time, Kahime’s hair, from end to root, illuminates with fire, as if some had lit it like a fuse. When it’s ka-boom time, a fiery eruption of benevolent flame plagues the area of a ten meter radius centered around Kahime. Anyone unfortunate enough to be near her is gonna burn, including herself. The fire reaches temperatures of 1000F so you’d be lucky if it tickled, even with a high defense. Though it doesn’t hurt as badly, it is noteable that she herself takes some apparent damage from the explosion as singe marks can be left on her skin, fizzling away at her pale complexion. Needless to say this move is a last resort, it can't be used often lest she'd like to kill herself. The relative damage she takes is about half compared to her enemy. If you're quick enough, it can be stopped, but the time window is small, 2 seconds to be exact - 1 second to prepare, .5 second to charge her attack, .5 to actually ignite and explode(the actual wave of destruction moves this quickly in this half second). She must hold still while using this attack. No moves can be conjoined with this attack.


Funka - 300OM (Materialize, Area)

A gout of lava 2 meters in radius erupts from the ground on Kahime’s command. Her command is motioned as such: She raises her left hand quickly as if lifting something. Two seconds later, lava erupts from the ground where she desires, the maximum range being 30ft raising up to 10ft above it’s eruption point for 3 seconds.. The damage is pretty average for a small explosion of lava, but she can use it fairly often without wearing herself out. She must concentrate and not move while using this attack. An alert to the afflicted could be the rapidly heated ground in those two seconds, as the lava builds up, that is if they miss Kahime’s command. This move can be used with other moves.


Kasai Onban No Fudou - 300OM (Ranged, Remote)

The Phoenix summons a levitating disk of fire in five seconds that is controlled by her hand motions. Kahime cannot use other moves involving her hands while using this. It does about as much damage as a regular sword. It moves pretty slow, but can be used from a safe distance. Movement is slowed if she is actively using her disk, but if she focuses on movement, she can speed up. The disk then goes ‘idle’ floating around Kahime’s figure doing nothing until command is issuedThe disk is about a foot in diameter, with sharp blades poking out from its curve. Imagine a bladed frisbee if someone could control it with their mind, oh, and it’s on fire. It’s influence reaches 30ft, if it happens to go past that point, the flames dissipate, and it fall to the ground. Kahime must physically touch it with her hand to reactivate it. When not in use, it floats harmlessly and idly around Kahime’s form circling above her head. It’s hardly taxing to use.
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Post Unique Moves! Help us out! - by Jade Harley - 01-18-2017, 11:01 AM

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