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Official Move Approval IV
 [url=http://omniverse-rpg.com/showthread.php?pid=93301#pid93301][/url]Soul spear (600) (requires physical proficiency, ranged proficiency)
Betty will summon her soul and it changes to a spear (official time is about five seconds of standing still and little concentration). the spear is about two and a half feet long from tip to tip, and its a inch in width. She can aim it at something with fair accuracy, and when she throws it will fly at the speed of an arrow. she then can real her catch back in but she may chose not to pull them in and just take the spear back. (she aims for the soul of a person) The major downside to this spear is that if someone was to grab it and snap it. betty would take grave amounts of damage, and its somewhat draining. (this attack is locked in betty's base form) the spears can be used as melee weapons, like a harpoon. if it hit it may pierce through something. she can move at a walk with the spear summoned. for the other moves it may be used with soul of fear. The range is about 15 feet, as for damage it can be quite a powerful weapon for its purposes. It requires moderate consentration to keep it from becoming lost for obvious reasons and that she can't summon it back to her hand. (The time it lasts in the air is about 15 seconds max)

The soul of fear (600) (requires debuff proficiency, telepathy) Betty will look at someone and with her information she has (cast time is ten seconds of major concentration). she will create a form of someone they love or care about causing more the most part a stun effect. the move is only usefull if she has enough info on someone's memories. the move is really a couple time per battle move as its really draining.  the debuff lasts about ten seconds, but if the Tec is equal or higher on the opponents side, or the info is wrong the Debuff wont work and is lost energy (or she can go the scary route and freak the person out same rules as before with Tec needs to be at least one higher to work equal or higher opponent Tec makes it not work). Another mode is if she is not in Bête noire mode. it is a much weaker form of the fear attack but it can make a moving car look like its going to hit her or a "animal" is going to attack her. Same with the major mode if the Tec is any higher than hers it is broken. (max effective range is about 25 feet) the soul of fear move can be used while moving but its downgraded to the base form as its harder to keep up the form. 

Akumu (tier one assist) (1000) (requires shape shifting)
Stats
ATK:2
DEF:2
SPD:1
TEC:0
Akumu is a hot pink spherical creature in its base form. it changes when betty goes into Bête noire mode. It will only activate in bête noire mode

Bête noire (tier one power up) (1000) (requires shapeshifting because change in shape.)
[Image: bete_noire__betty___w__speedpaint__by_ca...aqf9ax.png]
Betty and Akumu change forms into there Bete noire mode. Bête noire mode is where there true colors fly She can only use her soul spear and her powered up form of soul of fear. She is fearless and will stop at nothing to get the job done. (akumu changes shape and is instantly activated upon Bête noire mode the only reason Akumu goes back into normal mode is if there is not enough sp to power both people or if Akumu is not around, or if betty wants to keep Akumu out of the fight)
   ATK: 1 (3)
   DEF: 3 (3)
   SPD: 2 (3)
   TEC: 4 (6)

This is for a new Npc I had in mind. after dark data is done.

Sorry if the descriptions are a little cluttered. but I should be good I think?
                                            [Image: tenor.gif?itemid=10243242]
"While shooting concentrate your mind, gently muttering the spell to the Mini-Hakkero. Aiming at someone you don't like, a magicannon of love will be unleashed!"


Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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