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switching Cyborg to Damien Darhk
#3
(11-21-2016, 11:07 PM)Jade Harley Wrote:
(11-21-2016, 04:26 PM)Cyborg Wrote: Telekinetic Grasp: (requires: Telekinesis, Debuff proficiency{ranged proficiency?}) 600 Om

Darhk uses his innate dark magic to hold his opponents in place, he can strangle them this say or merely toss them 10 meters away. While strangling his enemy Darhk must keep full attention on his opponent(s). Any sort of attack done to him will break the connection and free his opponent(s). Darhk can hold up to 2 people at a time.

Holding opponents in place - Is there a charge time for this or any kind of preparation, and must he remain still while casting? Does Damien make a hand gesture or a verbal command of some kind to show that he is casting this move? You say that he must focus on his opponents, but must he remain stationary while holding them? Can other moves be used at the same time? How close must his targets be to him, and can they break free on their own? What is it like to be caught in this hold- smothering, bound by invisible ropes or an invisible fist, etc.? I would maybe put a time limit on how long Damien can hold them, and say that he weakens the longer he attempts to hold onto his target.

For the tossing 10 meters away part - Must he focus while preparing this move? Is there a charge time? (I recommend 2 seconds). Does Damien need to remain stationary while casting? What does it look like when he casts this move, is there a hand gesture or a verbal command, etc.? Does the power of this attack weaken depending on the distance between Damien and his targets? Imagine that the telekinetic throwing part is like an invisible hand that shoves your opponent; what is the diameter of the blast and how fast does it fly? Does performing this action multiple times cause Damien any fatigue?

Quote:Souleater(requires: physicall attack) 300 om

Souleater is Darhk's 8 foot ebony katanna. The hilt is in the shape of a dragon's head.

Is this a sword that Damien is able to swing quickly or is it unwieldy at all? Also, that's... a really enormous sword. Are you sure you want it to be 8 feet long? (This sword is 6.5 ft tall, to put it in perspective.)

First off I'd like to apologize for the lack of info on the physic stuff. This is my first guy that in trying those powers or so wasn't sure on how to approach that indigestion wise.

Ill answer the sword question first. I honestly didn't know what the size of a normal katanna was and 8 feet sounded good lol. So dropping that  to 3 feet is probabaly more realistic . Also he can swing it pretty fast since he is trained with this blade specifically.


Holding enemies in place: 
Darhk uses his innate dark magic to instantly hold his opponents in place, he can strangle them as if being held by a giant invisible , additionaly he can merely toss them 10 meters away by swinging his arm in the direction that he would like for them to go, this does take a bit more consentration to forcefully throw his opponent. However Darhk must remain completely stationary and cannot use physical attacks while he is focusing on his target. While strangling his enemy Darhk raises his hands in the dierection of the intended target and must keep full attention on his opponent(s). Any sort of attack done to him will break the connection and free his opponent(s). Darhk can hold up to 2 people at a time. Do to his strong connection with the idol the intended target only needed to be 25 meters from Darhk in order for the full strength and effect of the grasp, however the longer he attempts to bind the target the weaker the effect will become, allowing them to break free of the hold.




Let me know if you have any other issues with this and or pointers for this to be effective.
You can't stop crime. That's what you never understood. I'm controlling it. You wanna rule them by fear, but what do you do with the ones who aren't afraid? I'm doing what you won't, I'm taking them out.


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