The following warnings occurred:
Warning [2] Undefined array key "suspendposting" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback
Warning [2] Undefined array key "showquickreply" - Line: 1231 - File: showthread.php PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback




Thread Rating:
  • 4 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Move Creation Workshop
(11-18-2016, 09:24 AM)Thor Wrote: Not sure if this is more a post for quick questions or not but, I was thinking of a character with debuff and Physical strength whose attacks debuff opponents buy causing crippling wounds (broken bones, profuse bleeding, cut tendons and the like). Is that doable? And maybe more importantly is that a good idea, or would I just be wasting a thousand OM on something our damage system is supposed to already account for?

Well, the thing is, the injuries caused by an attack are dependent on your target's DEF and a variety of other factors like the injuries already sustained, if they have an item in use, etc.... so, not really! ^^;

From the Moves page -

Quote:When describing how powerful a move is, try not to use wording like "cuts through skin" or "breaks bones". This is because the actual damage an attack causes will depend not just on the power of the move, but also your opponent's DEF stat in relation to your ATK. It's best to leave this somewhat vague.
[Image: hnc9xy5]
New to the Omniverse? Don't be afraid to PM me for assistance!
Gamzee Makara Wrote:S’aight. After all, dogs have a tendency to motherfuckin’ bite.


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)