10-19-2016, 01:04 AM
Homing Attack (300, requires Physical Strength and Homing Proficiency):
Sonic jumps into the air, spinning quickly, before speeding towards opponents as fast as he can, hitting them with a moderate amount of force. This attack requires two seconds of charging while in the air to use, and can home in at 5 meters ahead of him, 3 to his sides, and two behind. The attack is possible to dodge however, and if so, this leaves Sonic helpless for a while. Once he hits the ground, he can move again, but he can't use any move or transformation for five seconds. This can be used both while standing still or moving, but moving adds an extra second to charge time. This attack is moderately draining, as well, making this impossible to link together too much.
Bolded the changes!
Sonic jumps into the air, spinning quickly, before speeding towards opponents as fast as he can, hitting them with a moderate amount of force. This attack requires two seconds of charging while in the air to use, and can home in at 5 meters ahead of him, 3 to his sides, and two behind. The attack is possible to dodge however, and if so, this leaves Sonic helpless for a while. Once he hits the ground, he can move again, but he can't use any move or transformation for five seconds. This can be used both while standing still or moving, but moving adds an extra second to charge time. This attack is moderately draining, as well, making this impossible to link together too much.
Bolded the changes!
