11-04-2016, 06:53 PM
(This post was last modified: 11-04-2016, 06:53 PM by Weiss Schnee.)
Bunch of Moves for Approving:
[spoiler]
Shumatsu Taiho: (600)
Fukaku points his free hand, and a violet glow like burning flames encircles it. Fukaku may charge for 2 to 6 seconds, before firing a potent cylinder of energy from his hands.
The beam itself is about as tall as fukaku and wider, forming a circle of Purple energy that burns the opponent, covering them in purple flames for a brief moment before subsiding. The attack is moderately damaging for Fukaku’s ATK level, and its damage depends on its level of charge.
Shumatsu Taiho can only reach for roughly fifty feet, and is around the speed of an arrow.
Aku Mokin: (300 OM).
A quincy spirit weapon, Aku Mokin is a rose-colored bow of translucent energy, with the look and design of an Egyptian Ankh. Fukaku creates this bow whenever necessary in combat, using a necklace in the shape of an Ankh. Manifesting the bow takes one second.
The bow itself if made of translucent red energy, and Fukaku generates both the string and the red arrows of energy it fires from his own power whenever he feels the need to use the weapon.
Aku Mokin fires arrows made of Fukaku’s spirit energy at a rapid pace, with Fukaku able to fire roughly 5 arrows a second. The arrows hit with the strength of a hurled hammer, and, despite being arrows, hit like a hammer too, creating a harsh blunt force impact when they strike an opponent or obstacle with the force of a hurled rock.
Fukaku can fire Aku Mokin at a distance of up to a hundred feet, but in this new world his stamina forces him to fire in 3 second bursts before taking 2 seconds to rest between volleys. Aku Mokin also drains a small amount of stamina with each burst, which can quickly add up to tire him out.
Seelee Schneider: (900 OM)
A quincy blade of standard design, the Seelee Schneider is a potent device that drains reishi from the atmosphere to form a chainsaw like blade that can both cut through and block attacks both physical and astral in form, allowing fukaku to literally cut weaker magical or psychic attacks in half (Assuming they take shape in the first place), and cut through flesh with a razor-thin edge.
The weapon itself normally manifests as a simple, silver hilt a few inches long that, at the press of a button, can manifest itself into a blade of energy measuring roughly 60 cm from the tip of the hilt to the end of the blade. The blade is straight, thin, and double-edged, and the weapon has no guard. It takes roughly 4 seconds for the blade to manifest.
Fukaku is also capable of firing this weapon from his quincy bow as though it were an arrow by firing it from the hilt, the blade aerodynamic enough to sail towards his opponent with the accuracy of an ordinary weapon.
While the Seelee Schneider is a powerful blade in combat, it does come with a weakness. As it absorbs all the ambient energy in the atmosphere around it, Fukaku cannot use the reishi to fuel his attacks. In short, Fukaku cannot use any attacks other than the seelee schneider unless he deactivates the weapon.
Gritz: (300 OM)
Fukaku throws a canister of spirit energy forth, before reaching out one hand, and yelling an incantation:
"Feel the wrath of battle and accept this sacred chalice - Heizen!”
After saying this, a large rectangle of solid energy, roughly the size of a prius will appear in the air, hanging suspended in the air for two seconds before flinging itself at Fukaku’s chosen opponent with half the speed of an arrow.
If this move hits an opponent, the block will slam into the opponent with roughly 400 pounds of physical weight behind it, and keep going, regardless of what happens to the target, until it hits its maximum range of 100 meters or until it strikes something too solid for it to push through. Once the block is stopped, or hits its maximum range, it vanishes abruptly.
Fukaku only retains enough spirit energy canisters to create two of these in any given battle, and as this move both relies on Capsules, and his own spiritual power, they are a moderate drain on his stamina.
Licht Bombe: (300 OM)
Fukaku fires an arrow up to 100 meters. The arrow moves like a normal spirit arrow, but glows a pale white instead of the normal red of Fukaku’s arrows. When the arrow strikes an object or is otherwise halted, it explodes in a torrent of light and sound similar to a flashbang grenade.. Anyone within five feet of the arrow is stunned, and anyone within ten feet is somewhat disoriented by the attack.
This attack moves at the speed of a normal arrow, and takes a moderate chunk of his energy to perform.
Todlich Dunst: (300 OM)
Fukaku takes one of the several smaller reishi canisters at his belt, and throws them at a specific area. The capsule explodes into a fine mist, impeding anyone in a 20x20 ft. Circle from seeing, hearing, or using other senses normally.
People with enhanced senses can see through the mist as long as their tec is Equal to or greater than Fukaku’s, and they are capable of seeing outlines and other vague impressions of things in the mist as long as their TEC is at least half of Fukaku’s.
While Fukaku is no less blinded in the mundane sense by Todlich Dunst, he may use his enhanced senses to find his targets in the mist with ease.
This move may only be used three times in a single battle, though the effect on his stamina is minor.
.
Tier 2 super move:
Blitz Gott Stange: (800 OM)
While not a move known only to Fukaku in his own world, it was his preferred means of executing opponents, and one he is incredibly familiar with.
Fukaku creates an energy arrow as the clouds swirl overhead. Only a couple seconds later, a lightning bolt will strike Fukaku’s bow, and the Bow will crackle with energy as the Arrow elongates, looking more like a spear than an arrow as it crackles with yellow energy.
When Fukaku fires the Lightning-infused arrow, a sonic boom is created as the lance of energy breaks the sound barrier, and the weapon pierces through almost any defense an opponent can muster, slicing through skin, flesh, or metal that bars it’s path. Once it’s pierced Fukaku’s target opponent, however, it will then unleash an electric charge within the opponent’s body, further injuring them.
Tier 2 Super Defense:
Hirenkyaku Strom: (800 OM)
An ability that Fukaku only recently perfected, Hirenkyaku Strom is an expansion of the normal usage of Hirenkyaku. While the normal version allows for someone to create a pathway of Reishi for someone to move across at superspeed, Hirenkyaku Strom allows Fukaku to literally split his body into base particles and recreate himself at another location. Due to the drain on his power, Fukaku uses the ability sparingly, in order to dodge heavy attacks by simply not being there when they strike.
[/spoiler]
[spoiler]
Shumatsu Taiho: (600)
Fukaku points his free hand, and a violet glow like burning flames encircles it. Fukaku may charge for 2 to 6 seconds, before firing a potent cylinder of energy from his hands.
The beam itself is about as tall as fukaku and wider, forming a circle of Purple energy that burns the opponent, covering them in purple flames for a brief moment before subsiding. The attack is moderately damaging for Fukaku’s ATK level, and its damage depends on its level of charge.
Shumatsu Taiho can only reach for roughly fifty feet, and is around the speed of an arrow.
Aku Mokin: (300 OM).
A quincy spirit weapon, Aku Mokin is a rose-colored bow of translucent energy, with the look and design of an Egyptian Ankh. Fukaku creates this bow whenever necessary in combat, using a necklace in the shape of an Ankh. Manifesting the bow takes one second.
The bow itself if made of translucent red energy, and Fukaku generates both the string and the red arrows of energy it fires from his own power whenever he feels the need to use the weapon.
Aku Mokin fires arrows made of Fukaku’s spirit energy at a rapid pace, with Fukaku able to fire roughly 5 arrows a second. The arrows hit with the strength of a hurled hammer, and, despite being arrows, hit like a hammer too, creating a harsh blunt force impact when they strike an opponent or obstacle with the force of a hurled rock.
Fukaku can fire Aku Mokin at a distance of up to a hundred feet, but in this new world his stamina forces him to fire in 3 second bursts before taking 2 seconds to rest between volleys. Aku Mokin also drains a small amount of stamina with each burst, which can quickly add up to tire him out.
Seelee Schneider: (900 OM)
A quincy blade of standard design, the Seelee Schneider is a potent device that drains reishi from the atmosphere to form a chainsaw like blade that can both cut through and block attacks both physical and astral in form, allowing fukaku to literally cut weaker magical or psychic attacks in half (Assuming they take shape in the first place), and cut through flesh with a razor-thin edge.
The weapon itself normally manifests as a simple, silver hilt a few inches long that, at the press of a button, can manifest itself into a blade of energy measuring roughly 60 cm from the tip of the hilt to the end of the blade. The blade is straight, thin, and double-edged, and the weapon has no guard. It takes roughly 4 seconds for the blade to manifest.
Fukaku is also capable of firing this weapon from his quincy bow as though it were an arrow by firing it from the hilt, the blade aerodynamic enough to sail towards his opponent with the accuracy of an ordinary weapon.
While the Seelee Schneider is a powerful blade in combat, it does come with a weakness. As it absorbs all the ambient energy in the atmosphere around it, Fukaku cannot use the reishi to fuel his attacks. In short, Fukaku cannot use any attacks other than the seelee schneider unless he deactivates the weapon.
Gritz: (300 OM)
Fukaku throws a canister of spirit energy forth, before reaching out one hand, and yelling an incantation:
"Feel the wrath of battle and accept this sacred chalice - Heizen!”
After saying this, a large rectangle of solid energy, roughly the size of a prius will appear in the air, hanging suspended in the air for two seconds before flinging itself at Fukaku’s chosen opponent with half the speed of an arrow.
If this move hits an opponent, the block will slam into the opponent with roughly 400 pounds of physical weight behind it, and keep going, regardless of what happens to the target, until it hits its maximum range of 100 meters or until it strikes something too solid for it to push through. Once the block is stopped, or hits its maximum range, it vanishes abruptly.
Fukaku only retains enough spirit energy canisters to create two of these in any given battle, and as this move both relies on Capsules, and his own spiritual power, they are a moderate drain on his stamina.
Licht Bombe: (300 OM)
Fukaku fires an arrow up to 100 meters. The arrow moves like a normal spirit arrow, but glows a pale white instead of the normal red of Fukaku’s arrows. When the arrow strikes an object or is otherwise halted, it explodes in a torrent of light and sound similar to a flashbang grenade.. Anyone within five feet of the arrow is stunned, and anyone within ten feet is somewhat disoriented by the attack.
This attack moves at the speed of a normal arrow, and takes a moderate chunk of his energy to perform.
Todlich Dunst: (300 OM)
Fukaku takes one of the several smaller reishi canisters at his belt, and throws them at a specific area. The capsule explodes into a fine mist, impeding anyone in a 20x20 ft. Circle from seeing, hearing, or using other senses normally.
People with enhanced senses can see through the mist as long as their tec is Equal to or greater than Fukaku’s, and they are capable of seeing outlines and other vague impressions of things in the mist as long as their TEC is at least half of Fukaku’s.
While Fukaku is no less blinded in the mundane sense by Todlich Dunst, he may use his enhanced senses to find his targets in the mist with ease.
This move may only be used three times in a single battle, though the effect on his stamina is minor.
.
Tier 2 super move:
Blitz Gott Stange: (800 OM)
While not a move known only to Fukaku in his own world, it was his preferred means of executing opponents, and one he is incredibly familiar with.
Fukaku creates an energy arrow as the clouds swirl overhead. Only a couple seconds later, a lightning bolt will strike Fukaku’s bow, and the Bow will crackle with energy as the Arrow elongates, looking more like a spear than an arrow as it crackles with yellow energy.
When Fukaku fires the Lightning-infused arrow, a sonic boom is created as the lance of energy breaks the sound barrier, and the weapon pierces through almost any defense an opponent can muster, slicing through skin, flesh, or metal that bars it’s path. Once it’s pierced Fukaku’s target opponent, however, it will then unleash an electric charge within the opponent’s body, further injuring them.
Tier 2 Super Defense:
Hirenkyaku Strom: (800 OM)
An ability that Fukaku only recently perfected, Hirenkyaku Strom is an expansion of the normal usage of Hirenkyaku. While the normal version allows for someone to create a pathway of Reishi for someone to move across at superspeed, Hirenkyaku Strom allows Fukaku to literally split his body into base particles and recreate himself at another location. Due to the drain on his power, Fukaku uses the ability sparingly, in order to dodge heavy attacks by simply not being there when they strike.
[/spoiler]

