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Official Move Approval IV
(10-13-2016, 03:36 PM)Mumm-Ra Wrote:
(10-12-2016, 09:41 PM)Mark Wrote: Energy Storm: Can Mumm move around while doing this? How draining is it? Does the electricity debuff or anything? Can this be used with other moves?

Eye Bolt: What are the dimensions on these blasts, the size of his eyes or like a fist or larger? How fast do they move?

Sword of Plun-Darrrrrr: For the beam, how fast does it move? Can he move around and re-aim it? Does it require concentration? How draining is it? Can he maintain it until he chooses to stop or is there a set time? Can this be used with other moves?

For the binds, can this be used while moving? How draining is it to use? Can this be used with other moves?

AaaaaaAAAAAAH details I keep forgetting, and entire parts of moves I left out. Somehow. :froggonk: Updated versions below, changes marked in bold.


Energy Storm -- 300 OM (Requires: Ranged, Area Attack, Debuff proficiency)
Holding both hands before him, Mumm-Ra gathers energy between his palms in the form of a brightly glowing ball of red. After five seconds of gathering strength, he holds both hands over his head, spreading the gathered energy into a 'net' between his outspread fingers, and releases a blistering, crackling storm of red lightning across an area before him, reaching out to roughly ten meters from him and spreading into a virtual 180 degree cone in front of him. The storm of energy can be maintained for up to 10 seconds before running out of steam, and targets within it are violently electrocuted and burned by the wildly rampaging bolts. If Mumm-Ra is struck a powerful enough blow while preparing or actually casting this move, his focus can be broken and end it early. When the move has run its course, targets effected by it will have flickering red lightning arc over their body for several seconds afterward, for roughly 3 seconds, pending their relative toughness compared to Mumm-Ra's ATK, and will find themselves constantly in great pain and very sluggish. Mumm-Ra must remain stationary while unleashing this storm of energy, though he may slowly turn in place to try and catch targets who move to his sides, though it demands his entire focus and precludes the usage of other moves for its duration. When used for its full duration, it is moderately draining, and while it will not severely strain him to use it once or twice, it is best used only a few times during one encounter.


Eye Bolt -- 300 OM (Requires: Ranged proficiency)
A quick bolt of red energy fired from Mumm-Ra's eyes. It has an effective range of about 10 meters, and has virtually no prep time or charge behind it, the only indication being a slight glow to his eyes. It is thus not exceptionally powerful, serving as more of a surprise tactic than a viable offense. The blasts themselves are roughly the size of his eyes, though do have a slightly larger size at their front, similar to a comet, trailing a stream of energy. They are rather quick, moving at a speed analogous to an arrow in flight.


Sword of Plun-Darr -- 900 OM (Requires: Physical Strength, Ranged, Area Attack, Debuff)
[Image: Net8lhG.jpg]

An exceptionally powerful blade, equally suited to being wielded in a melee confrontation as a conduit for magic. When at rest and not in use, it appears as a pair of golden, two headed serpents coiled around each other. When readied for use, the serpent heads at either end open and spread, allowing the gleaming blades of the weapon to emerge in a flash of golden fire. With both blades fully extended, the weapon is nearly as tall as Mumm-Ra's feeble, decrepit state. It can be wielded with either one or both blades out in equal fashion, with little difference to its performance or capabilities.

When in its active state, the blade can be rapidly spun in one or both hands, creating a gleaming circle of golden flames over three seconds, from which a large beam roughly five feet in diameter can be fired, reaching out to nearly twenty meters before dissipating. The flames created in this manner are incredibly potent, and tend to strike with as much physical, concussive force as they do thermal energy, throwing targets hit by it aside and shoving them back as much as burning them. When fired, the stream of flames moves quite quickly, comparable once more to an arrow in flight, and can be slowly swept along an arc as it is maintained, though Mumm-Ra himself must remain stationary to keep proper momentum on the spinning blade. The stream of fire can theoretically be maintained as long as Mumm-Ra can maintain focus and has the strength to fuel it, though keeping it up for longer than six seconds will begin to return progressively diminishing returns in exchange for the energy required to maintain it and its power output.  Due to the focus required to keep proper dexterity and control of the blade, the use of other moves are precluded while maintaining the beam.

A quick swipe of the blade can unleash beams of golden energy to fire at a target, or multiple targets, within twelve meters. They move quickly, but have no tracking capability and are not terribly difficult to dodge for an aware or speedy foe. A foe hit by these beams will find themselves ensnared by golden 'ropes' of energy, binding them tightly and making even regular movement all but impossible. Stronger foes will be able to break free sooner, but at a base level the bindings will last for roughly five seconds before fading on their own. There is no functional limit to how many targets can be bound at a given time with this use of the sword's powers, save for its time limit, and a slightly 'cooldown' of two seconds between each swing which launches the binding ropes. While launching the binding golden ropes of energy from the blade takes but a simple swipe, it does require proper focus and so cannot be done while actively moving, requiring at least a moment to halt and 'sight in' at the intended target. Launching one or two volleys of the bindings is not terribly taxing, but using it repeatedly will quickly wear down the ancient sorcerer's energy reserves. While targets are bound by this maneuver, Mumm-Ra must keep the sword in-hand, precluding the use of any other moves which do not require the sword, or which require more than one hand.

[Image: giphy.gif]

(All approved)
Daniel Wrote:gonna milk the shit out of those milkies

Gildarts Wrote:Sorry if you got diabetes from this, and sorry again if you were offended by that comment because you do have diabetes.

Alex Wrote:clowns don't have marriage rights



Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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