10-09-2016, 03:59 AM
Vampire Claw (300 OM) (Physical Strength Prof)
Also refereed to as "Remilia Slash" because "it sounds cooler", Remilia can enhance her melee attacks by infusing them with her red magic. The long claw like nails on her hands were already pretty painful to be hit with, but now have a slight boost with these empowered attacks. However, the more useful effect of this is the increased range, as red slashes follow the momentum of the strikes in sweeping arcs, adding a foot of reach to all of her melee hits. This is for the most part just an extension of her unarmed attacks, meant to make up for the short range of her childish body.
Spell Card: Devil "Remilia Stretch" (300 OM) (Physical Strength Prof) Visual
When Remilia cannot tolerate the presence of someone any longer, she draws her magical might into her balled up fist and banishes them from her sight at the blow launches them across the room. Red aura forms exclusively around her hand as she holds it back, ready to deck whoever fool standing in front of her. After a three second charge, she swing forwards and the pent up energy is spent in whatever is hit. If it connects, its powerful enough to shatter any defenses (barring super moves) and send the target flying. it's rare that anything can stand up from it, but it's long charge time and pitiful range makes it almost trivial to dodge, making it more useful in situations where an enemy is already trapped. This spell card has a 8 second cooldown, slightly shorter than the others.
Servant Flyer (300 OM) (Range Prof, Homing)
Summing a collection of three red magic circles around her after a second of concentration, Remilia sends out bat shaped danmaku out from the three spot than spawn no more than two feet away form her. While doing little in damage, they have a slight homing effect that will make the bullets curve to where an opponent is standing when its shot, but will not do much beyond a slight bend. This is made up with having a lot of bullets, each magic circle firing a shot off a second. They will disappear once Remilia moves from her spot, and require her to resummon them.
Also refereed to as "Remilia Slash" because "it sounds cooler", Remilia can enhance her melee attacks by infusing them with her red magic. The long claw like nails on her hands were already pretty painful to be hit with, but now have a slight boost with these empowered attacks. However, the more useful effect of this is the increased range, as red slashes follow the momentum of the strikes in sweeping arcs, adding a foot of reach to all of her melee hits. This is for the most part just an extension of her unarmed attacks, meant to make up for the short range of her childish body.
Spell Card: Devil "Remilia Stretch" (300 OM) (Physical Strength Prof) Visual
When Remilia cannot tolerate the presence of someone any longer, she draws her magical might into her balled up fist and banishes them from her sight at the blow launches them across the room. Red aura forms exclusively around her hand as she holds it back, ready to deck whoever fool standing in front of her. After a three second charge, she swing forwards and the pent up energy is spent in whatever is hit. If it connects, its powerful enough to shatter any defenses (barring super moves) and send the target flying. it's rare that anything can stand up from it, but it's long charge time and pitiful range makes it almost trivial to dodge, making it more useful in situations where an enemy is already trapped. This spell card has a 8 second cooldown, slightly shorter than the others.
Servant Flyer (300 OM) (Range Prof, Homing)
Summing a collection of three red magic circles around her after a second of concentration, Remilia sends out bat shaped danmaku out from the three spot than spawn no more than two feet away form her. While doing little in damage, they have a slight homing effect that will make the bullets curve to where an opponent is standing when its shot, but will not do much beyond a slight bend. This is made up with having a lot of bullets, each magic circle firing a shot off a second. They will disappear once Remilia moves from her spot, and require her to resummon them.
![[Image: XC51JWE.png]](http://i.imgur.com/XC51JWE.png)