09-15-2016, 08:56 PM
Thank you for the welcome!
Re - Energy Bullet: Slightly larger than a fist, moves as quickly as a regular punch would. Okay, in this iteration it will have a range of three feet (or almost one meter), basically just empowering his regular melee attacks.
Re - Heavy Strike: Starts as big as the above, then grows a half in diameter. Has a range of five feet, or a meter and a half. Takes as long to charge as a regular heavy fist attack - basically, power is more in the swing than in the build up of energy. It is more draining than a regular fist however as his entire body provides momentum for the attack. They move as quickly as a regular attack. I added Area Attack because unless blocked by anything, it goes on to hit multiple enemies in a row (not just the first target, although subsequent targets get hurt less and less).
Re - Mid Air Shot: I wanted this to be a way he can have added weaknesses, for example if his feet are frozen in place he cannot really swing or punch as freely as he otherwise would. But I am willing to remove it if it would be too inconvenient to keep around.
Hopefully this helps? Thank you for the help in fleshing my character out.
Re - Energy Bullet: Slightly larger than a fist, moves as quickly as a regular punch would. Okay, in this iteration it will have a range of three feet (or almost one meter), basically just empowering his regular melee attacks.
Re - Heavy Strike: Starts as big as the above, then grows a half in diameter. Has a range of five feet, or a meter and a half. Takes as long to charge as a regular heavy fist attack - basically, power is more in the swing than in the build up of energy. It is more draining than a regular fist however as his entire body provides momentum for the attack. They move as quickly as a regular attack. I added Area Attack because unless blocked by anything, it goes on to hit multiple enemies in a row (not just the first target, although subsequent targets get hurt less and less).
Re - Mid Air Shot: I wanted this to be a way he can have added weaknesses, for example if his feet are frozen in place he cannot really swing or punch as freely as he otherwise would. But I am willing to remove it if it would be too inconvenient to keep around.
Hopefully this helps? Thank you for the help in fleshing my character out.
