07-05-2018, 12:54 PM
Nano-Solvent Charges - 600 OM (Requires Ranged Proficiency, Remote Control, Area Attack)
Drake can pull up to four, soda-can sized nanite dispensers out of his man-bag of holding and apply them directly to surfaces he can reach with one of his limbs. It takes four seconds to attach and arm a nanite charge to a surface, after which, a colony of ablation nanites will dispense from the charge over ten seconds. This will appear as a dull-silver coating that travels along walls and floors up to a seven foot radius from a given charge.
Using his cyberneric fingers, Drake can then issue commands to the four charges to detonate their colonies. He can send this command individually or across all armed dispensers. Once the detonation signal is sent, the spread nanites will ignite in a burst of withering fire and microwave radiation, utterly destroying whatever non-Prime structures and objects they were spread across.
The signal can only travel up to 100 meters from Drake before losing cohesion. Nanite charges cannot be armed directly onto a Prime, as any sort of consistent motion will disrupt the nanite lattice's functionality. If someone is in direct contact with a nanite-coated surface, they will take some light damage, but nothing more than bad burns. The primary purpose of the Nano-Solvent is as a demolition tool. Once all four satchels have been used, Drake must summon more between fights to use this move again.
Drake can pull up to four, soda-can sized nanite dispensers out of his man-bag of holding and apply them directly to surfaces he can reach with one of his limbs. It takes four seconds to attach and arm a nanite charge to a surface, after which, a colony of ablation nanites will dispense from the charge over ten seconds. This will appear as a dull-silver coating that travels along walls and floors up to a seven foot radius from a given charge.
Using his cyberneric fingers, Drake can then issue commands to the four charges to detonate their colonies. He can send this command individually or across all armed dispensers. Once the detonation signal is sent, the spread nanites will ignite in a burst of withering fire and microwave radiation, utterly destroying whatever non-Prime structures and objects they were spread across.
The signal can only travel up to 100 meters from Drake before losing cohesion. Nanite charges cannot be armed directly onto a Prime, as any sort of consistent motion will disrupt the nanite lattice's functionality. If someone is in direct contact with a nanite-coated surface, they will take some light damage, but nothing more than bad burns. The primary purpose of the Nano-Solvent is as a demolition tool. Once all four satchels have been used, Drake must summon more between fights to use this move again.
![[Image: screen_shot_2018_02_16_at_4_33_57_pm_by_...c3dkog.png]](https://orig00.deviantart.net/883e/f/2018/047/1/d/screen_shot_2018_02_16_at_4_33_57_pm_by_tearen_and_zearen-dc3dkog.png)

