09-09-2016, 06:40 AM
Before I start with the moves, I'd like to point out that these, of course, will not be bought until I hit Level 2. I just wanted to get these written down and done while the idea is fresh. Also, all of these are based around his Ultimate Marvel vs. Capcom 3 moveset.
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Turnabout Mode - Tier 1 Power-Up
ATK +2
DEF +0
SPD +2
TEC +1
Wright finally gets his head in the game, and uncovers the truth. Now it's just a matter of fighting to get it. At least, that's how it worked back home. Here, once he stores up three pieces of good evidence (ammo for Evidence Submission), and hits the opponent with an Objection!, this will activate. Of course, that part is just flavor and self-imposed challenge. This CAN be bypassed, if need be. After Turnabout Mode ends, it will empty his reserves of evidence, requiring him to re-obtain them if he is to use this again.
Break the Witness - Requires Physical Strength Proficiency
Wright points at the opponent, creating a ghostly hand that reaches around 10 feet away. It's got long distance, but it's only three feet in diameter. The attack comes out fast, in a split second. However, the time it takes to recover from using it is a bit long, leaving him open to attacks for around three seconds. In addition, the cooldown is three seconds after the recovery, bringing it to a total of six seconds. This move is usable only in Turnabout.
[spoiler]
[/spoiler]
Maya Fey - Tier 1 Assist
ATK: 2
DEF: 2
SPD: 1
TEC: 0
Fed up with Phoenix getting all of the glory and the fun times, Maya joins in the battle! She's not as battle-ready as Wright is, but Maya has the element of unpredictability. At least, that's what she tells herself. She doesn't have access to any of Wright's move, instead settling for punches and kicks, as well as a few dedicated moves.
Ace Attorney - Tier 1 Super Attack
Finally finding the fatal contradiction, Wright summons a court bench out of nowhere, and accuses the opponent of murder. He then goes to prove it. If the opponent employs a Super Defense, or manages to block this with a conflicting Super Attack, his accusations will prove to be incorrect. Otherwise, this will do a hell of a lot of damage on the opponent's conscience, which translates into physical damage. Omniphysics is great, huh? This move is only usable in Turnabout Mode. Once the move concludes, this will kick him out of Turnabout Mode, disposing of all of his evidence. (What this looks like: here)
Order in the Court - Tier 1 Super Defense
The Nightmare Judge - a giant, shadowed figure with a gavel - appears in front of Wright, slamming down the gigantic gavel on him. During this, he yells, "OBJECTION OVERRULED!" While this doesn't hurt Wright, it does cancel out all sorts of moves, even more powerful ones. In the process, it also knocks Wright onto the ground. Ouch.
[spoiler]
[/spoiler]
-
Turnabout Mode - Tier 1 Power-Up
ATK +2
DEF +0
SPD +2
TEC +1
Wright finally gets his head in the game, and uncovers the truth. Now it's just a matter of fighting to get it. At least, that's how it worked back home. Here, once he stores up three pieces of good evidence (ammo for Evidence Submission), and hits the opponent with an Objection!, this will activate. Of course, that part is just flavor and self-imposed challenge. This CAN be bypassed, if need be. After Turnabout Mode ends, it will empty his reserves of evidence, requiring him to re-obtain them if he is to use this again.
Break the Witness - Requires Physical Strength Proficiency
Wright points at the opponent, creating a ghostly hand that reaches around 10 feet away. It's got long distance, but it's only three feet in diameter. The attack comes out fast, in a split second. However, the time it takes to recover from using it is a bit long, leaving him open to attacks for around three seconds. In addition, the cooldown is three seconds after the recovery, bringing it to a total of six seconds. This move is usable only in Turnabout.
[spoiler]
[/spoiler]Maya Fey - Tier 1 Assist
ATK: 2
DEF: 2
SPD: 1
TEC: 0
Fed up with Phoenix getting all of the glory and the fun times, Maya joins in the battle! She's not as battle-ready as Wright is, but Maya has the element of unpredictability. At least, that's what she tells herself. She doesn't have access to any of Wright's move, instead settling for punches and kicks, as well as a few dedicated moves.
Ace Attorney - Tier 1 Super Attack
Finally finding the fatal contradiction, Wright summons a court bench out of nowhere, and accuses the opponent of murder. He then goes to prove it. If the opponent employs a Super Defense, or manages to block this with a conflicting Super Attack, his accusations will prove to be incorrect. Otherwise, this will do a hell of a lot of damage on the opponent's conscience, which translates into physical damage. Omniphysics is great, huh? This move is only usable in Turnabout Mode. Once the move concludes, this will kick him out of Turnabout Mode, disposing of all of his evidence. (What this looks like: here)
Order in the Court - Tier 1 Super Defense
The Nightmare Judge - a giant, shadowed figure with a gavel - appears in front of Wright, slamming down the gigantic gavel on him. During this, he yells, "OBJECTION OVERRULED!" While this doesn't hurt Wright, it does cancel out all sorts of moves, even more powerful ones. In the process, it also knocks Wright onto the ground. Ouch.
[spoiler]
[/spoiler]
