09-02-2016, 05:02 PM
Ebony Wrote: Wrote:
Fireball (Ranged Proficiency, Physical Strength), 600 OM
This is a basic fire element move, able of being used either for the purpose of dealing damage, or to give an elemental charge to a blade. In ranged Flavor, it is six inches in diameter, with no area of effect, nor can it be charged to be more powerful. In Buff form, it is used to heat the blade of Ebony's Katana, again, not able to be charged. It takes 6 seconds to charge, then can be fired as a non-homing shot with a range of twenty feet. It travels in a straight line at about the speed of an arrow, but does only very minor damage, almost like touching a hot stove. It is not very taxing,and can be fired many times in quick succession, but as such does very little damage. It can be used, in either variety, as the user is moving, though being hit will cause the user to lose focus and fail at the attack. It can be used in either of the two ways mentioned, though in sword form, it must be re-applied after each hit. If they are fired one from each hand, they can be fired together, but one from one hand and one from the other, not a mixture of both from one hand, though it takes twice the time to prime both together, and can be interrupted by being hit, which will make her lose focus and have to begin charging again.
Lightning Bolt (Ranged, Physical, ) 600 OM
This is a basic lightning element move, able of being used either for the purpose of dealing damage, or to give an elemental charge to a blade. In ranged Flavor, it is six inches in diameter, with no area of effect, nor can it be charged to be more powerful. In Buff form, it is used to electrify the blade of Ebony's Katana, again, not able to be charged. It takes 6 seconds to charge, then can be fired as a non-homing shot with a range of twenty feet. It travels in a straight line at about the speed of an arrow, but does only very minor damage, almost like touching a hot stove. It is not very taxing,and can be fired many times in quick succession, but as such does very little damage. It can be used, in either variety, as the user is moving, though being hit will cause the user to lose focus and fail at the attack. It can be used in either of the two ways mentioned, though in sword form, it must be re-applied after each hit. If they are fired one from each hand, they can be fired together, but one from one hand and one from the other, not a mixture of both from one hand, though it takes twice the time to prime both together, and can be interrupted by being hit, which will make her lose focus and have to begin charging again.
Blood Rage (Tier 1 Powered-Up Form) 1000 OM
This is a tier one transformation, useable only if you or your opponent is bleeding. If so, your speed and attack increase for the duration of the technique, ,while your def and technique drop by one, as you are attacking angry and not really worrying about any damage taken It is very tiring, and the user will likely require rest afterwards. It can be held for multiple minutes and is uninterruptable, though each consecutive minutes takes more out of you, and if you hold it for more than about three minutes, you will collapse when you release it.
ATK: 7
DEF: 0
SPD: 7
TEC: 1
Fireball (Ranged Proficiency, Physical Strength), 600 OM
This is a basic fire element move, able of being used either for the purpose of dealing damage, or to give an elemental charge to a blade. In ranged Flavor, it is six inches in diameter, with no area of effect, nor can it be charged to be more powerful. In Buff form, it is used to heat the blade of Ebony's Katana, again, not able to be charged. It takes 6 seconds to charge, then can be fired as a non-homing shot with a range of twenty feet. It travels in a straight line at about the speed of an arrow, but does only very minor damage, almost like touching a hot stove. It is not very taxing,and can be fired many times in quick succession, but as such does very little damage. It can be used, in either variety, as the user is moving, though being hit will cause the user to lose focus and fail at the attack. It can be used in either of the two ways mentioned, though in sword form, it must be re-applied after each hit. If they are fired one from each hand, they can be fired together, but one from one hand and one from the other, not a mixture of both from one hand, though it takes twice the time to prime both together, and can be interrupted by being hit, which will make her lose focus and have to begin charging again.
Lightning Bolt (Ranged, Physical, ) 600 OM
This is a basic lightning element move, able of being used either for the purpose of dealing damage, or to give an elemental charge to a blade. In ranged Flavor, it is six inches in diameter, with no area of effect, nor can it be charged to be more powerful. In Buff form, it is used to electrify the blade of Ebony's Katana, again, not able to be charged. It takes 6 seconds to charge, then can be fired as a non-homing shot with a range of twenty feet. It travels in a straight line at about the speed of an arrow, but does only very minor damage, almost like touching a hot stove. It is not very taxing,and can be fired many times in quick succession, but as such does very little damage. It can be used, in either variety, as the user is moving, though being hit will cause the user to lose focus and fail at the attack. It can be used in either of the two ways mentioned, though in sword form, it must be re-applied after each hit. If they are fired one from each hand, they can be fired together, but one from one hand and one from the other, not a mixture of both from one hand, though it takes twice the time to prime both together, and can be interrupted by being hit, which will make her lose focus and have to begin charging again.
Blood Rage (Tier 1 Powered-Up Form) 1000 OM
This is a tier one transformation, useable only if you or your opponent is bleeding. If so, your speed and attack increase for the duration of the technique, ,while your def and technique drop by one, as you are attacking angry and not really worrying about any damage taken It is very tiring, and the user will likely require rest afterwards. It can be held for multiple minutes and is uninterruptable, though each consecutive minutes takes more out of you, and if you hold it for more than about three minutes, you will collapse when you release it.
ATK: 7
DEF: 0
SPD: 7
TEC: 1

