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Official Move Approval IV
Grappling Hook (req. Ranged) (300) - Jim has a motorised grappling rope stored in the glove of his left arm, and a compartment on the left arm of his CMC-400 armour. When aimed, Jim fires the rope with three prongs that can grab ledges, items or people. The prongs can also open and fold outward so that they act more like hooks on a standard grappling hook. The rope can reach 50 metres and travels about the speed of an arrow. Once it snags something, Jim can reel it back to him, or reel himself to it, depending on its size/weight ratio to him. It's strong enough to lift Jim in his armour, so while the rope can be broken by a character with high ATK (7+), it is unlikely to.

C-10 Canister Sniper Rifle (req. Ranged) (300) - The C-10 canister sniper rifle is the weapon of choice for ghosts, spectres and terran snipers everywhere. It fires a 25mm antipersonnel 'canister' projectile at incredible velocity, at one round per five seconds. The rifle can hold five rounds, after which it takes another five seconds to reload. Using the advanced scope, Jim can accurately hit a target from a kilometre away, though he has to compensate for terrain, wind, etc. Beyond that, hits are not guaranteed. While he can use this in his CMC armour, Jim is much more skilled with the rifle outside of it.
[Image: jimsig.jpg]


Messages In This Thread
Official Move Approval IV - by Omni - 07-13-2015, 02:17 PM
Official Move Approval IV - by Omni - 08-30-2015, 06:24 PM
Moves PSA - by Omni - 10-30-2015, 05:59 PM

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