The following warnings occurred:
Warning [2] Undefined array key "suspendposting" - Line: 1231 - File: showthread.php PHP 8.3.30 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback
Warning [2] Undefined array key "showquickreply" - Line: 1231 - File: showthread.php PHP 8.3.30 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/showthread.php 1231 errorHandler->error_callback




Thread Rating:
  • 4 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Move Creation Workshop
(09-01-2016, 01:03 AM)Raal Deathwind Wrote:
Quote:A Prime or Secondary would need to be 4 DEF or over to survive the venom, but be wounded and scarred horribly (the debuff) and 6 DEF or over to shrug off the venom.
That is incredibly strong for a character with 1 ATK. especially for what's essentially an acid thrower that can shoot for about a minute and can be used at a relatively rapid rate. at an attack stat one, your moves shouldn't be that much above what a regular unarmed human is capable of in about the same time with similar drawbacks.

Yes. A more balanced version that is not a super move would be to have it somewhat like this:
  • Def larger than/equal to 2x Atk
    • Defender can shrug off and completely ignore the acid spray, taking no damage or negative effects.
  • Def larger than Atk but less than 2x Atk
    • Defender takes only very minor effects from acid.
  • Def equal to Atk
    • Standard effect.
  • Def less than Atk but larger than 1/2 Atk
    • Strong effect
  • Def equal to/less than 1/2 Atk
    • Completely debilitating effect.
I don't know if this is fully balanced according to site standards, but I think that this would work better for yah, Glory.
Nezha speaks/thinks/writes in #4183a4


Messages In This Thread
Move Creation Workshop - by Omni - 07-25-2015, 03:25 AM
RE: Quick Questions II - by Clownpiece - 11-13-2016, 11:10 PM

Forum Jump:


Users browsing this thread: 4 Guest(s)