08-20-2016, 10:51 PM
Dusk Cannon (300, requires «Ranged Attack Proficiency», «Homing Proficiency»)
Dusk Cannon is a two-part attack that has a maximum range of 70 meters, involving a “Marker Beam” that - if it connects - will mark the opponent, and a “Homing Beam.” The “Marker” does no damage, is the size of a needle, travels at the speed of an arrow, and wears off after 30 seconds. The reddish-black “Homing Beam” locks in on the mark, traveling at the speed of an arrow. It is the same size as an [font=Arial]http://www.eventprophire.com/_images/products/large/20080327144114_Iron%20Girder%20and%20person%20(Large).jpg]iron girder used in construction, and will home in on the mark for 15 seconds before dissipating. After dissipating, Sombra has to wait a full minute before he can mark an opponent again.
(Scrapping all moves for Sombra before this one.)
Dusk Cannon is a two-part attack that has a maximum range of 70 meters, involving a “Marker Beam” that - if it connects - will mark the opponent, and a “Homing Beam.” The “Marker” does no damage, is the size of a needle, travels at the speed of an arrow, and wears off after 30 seconds. The reddish-black “Homing Beam” locks in on the mark, traveling at the speed of an arrow. It is the same size as an [font=Arial]http://www.eventprophire.com/_images/products/large/20080327144114_Iron%20Girder%20and%20person%20(Large).jpg]iron girder used in construction, and will home in on the mark for 15 seconds before dissipating. After dissipating, Sombra has to wait a full minute before he can mark an opponent again.
(Scrapping all moves for Sombra before this one.)
