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Patch Notes
I have updated all the Void Quest requirements.

The aim for this is to make speccing your character more interesting and actually determine where you are physically able to go. This was always an intention for the Omniverse but in the name of balance we decided to go with the simple "Level 3+" requirement. However, after playing with these ideas I think they are far too cool to disregard, and give members real gates and goals to overcome with their purchases. While writing these I try to stick to what you would actually need when going through each area or what would help fighting each boss (like flight against the Kraken), imagining the logistics, while focusing minimally on balance. That said, there are some with easier requirements (notably the Green) and everyone should be able to find at least one gate they can solo. Having a group opens up your options significantly, as it should do.

Here is the list of all requirements:

Requirements to complete (can be started earlier). May be completed alone or as a group.
Dark Tower (Dunes)
5+ ATK between entire group (may use powered-up stats as basis). Requirement lowered by 1/2/3 if any participant has a Tier 1/2/3 Super Attack.
5+ SPD between entire group (may use powered-up stats as basis). Requirement lowered by 1 for each Movement power that a group member has.

Caverns (Steppes)
4+ ATK between entire group (may use powered-up stats as basis). Requirement lowered by 1/2/3 if you have a Tier 1/2/3 Super Attack.
3+ DEF between entire group (may use powered-up stats as basis).
2+ TEC between entire group (base or alternate form only) or 3+ TEC between entire group (may use powered-up stats as basis).
All above requirements are lowered by 1 (and only 1) if you have any one of the following powers: Elasticity/Malleability/Shrink/Dissassemble. They are lowered by an additional 2 if you have Phasing.

Swamp (Green)
Combined Level of 5+. Level requirement is lowered by 1 ONLY if one or more member has Basic Regeneration OR 2 for Advanced Regeneration OR 3 for Healing. It is also lowered by 1 for each member with the Survival power.

Kraken (Deeps)
5+ ATK between entire group (may use powered-up stats as basis). Requirement lowered by 1/2/3 if you have a Tier 1/2/3 Super Attack.
7+ SPD between entire group (may use powered-up stats as basis). Requirement lowered by 4 if you have Flight, 1 for each other Movement power.

Sapphiron (Fields)
5+ ATK between entire group (may use powered-up stats as basis). Requirement lowered by 1/2/3 if you have a Tier 1/2/3 Super Attack.
8+ SPD and/or DEF between entire group (may use powered-up stats as basis). Requirement lowered by 1 for each Power of any type.

Silent Hill (Moors)
3+ TEC between entire group (base form or alternate forms only)
Requirement lowered by 1 for each Sensory or Subterfuge power.

The Dream (Astral Realm)
All participants must have Spiritual Enlightenment.
6+ TEC between entire group (may use powered-up stats as basis). Requirement lowered by 1 for each level above 1 your highest-level participant has.

The Digiverse (Dataverse)
Must be able to physically access the Dataverse, by use of a base's Dataverse Uplink Station or otherwise.
5+ TEC between entire group (base or alternate forms only). Requirement lowered by 1 for each level above 1 your highest-level participant has.


If you're already in the midst of undertaking any of these quests, you can disregard these requirements.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!


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ATTN - All Faction Leaders - by Alex - 03-03-2016, 02:13 PM

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