08-13-2016, 04:02 AM
(08-09-2016, 07:36 AM)Illidan Wrote:(07-24-2016, 03:48 AM)Judy Hopps Wrote: Sleep Enforcement - Tier 1 Offensive Super
Requires Debuff Proficiency, Ranged Proficiency (g00)
Judy usually carries an elephant tranquilizer with her. The tranq uses a hell of a powerful drug, causing people to fall asleep almost instantly back home. Of course, as omnilium is also a powerful thing, the effect is lessened on primes. When she hits an enemy, it'll sedate them after a few moments, and for around x amount of time. The gun only comes with a few darts, and they're rather hard to come by, so she doesn't use the gun often. There must be a cooldown of around 5 minutes between each shot.
How long could an attack like this work for?
I think you might be underselling this one. I had a Sleep Powder/Hypnosis move approved for Ditto (not bought yet) that puts a target to sleep for ~30 seconds to a minute if memory serves (the link I saved doesn't work any more), but they wake up as soon as they take damage. Also it isn't a Super Move. If I find it I'll link it, but yeah. This could be a regular move. If you wanted it to last longer, perhaps you could restrict how many times you use it, or how fast the projectile is.
Well, I mean, shit. I thought this would be really big of a move. Oh well. Anyway, thanks!
