08-10-2016, 10:33 AM
Oh, another random Goku-related question I've been musing!
My understanding of Super Moves is that they don't really change depending on having a downside (the downside being the SP expenditure)?
With that in mind, do you guys think it would be more fitting to have Spirit Bomb be a regular move with insane downsides regarding time to charge (essentially something it is only feasible to pull out in group fights where other people are willing to run interference) ... which seems like it fits the show more, or do you think having it as a Super Move and activating it like one of the fighting games would be cooler? (Mash LB + RB, get HUGE ORB OF DOOM)
It isn't like I'm short of potential moves and super moves either way so it is just a matter of category and sticking to canon really!
My understanding of Super Moves is that they don't really change depending on having a downside (the downside being the SP expenditure)?
With that in mind, do you guys think it would be more fitting to have Spirit Bomb be a regular move with insane downsides regarding time to charge (essentially something it is only feasible to pull out in group fights where other people are willing to run interference) ... which seems like it fits the show more, or do you think having it as a Super Move and activating it like one of the fighting games would be cooler? (Mash LB + RB, get HUGE ORB OF DOOM)
It isn't like I'm short of potential moves and super moves either way so it is just a matter of category and sticking to canon really!


