01-05-2017, 06:42 AM
Character name: Alexander Anderson
Character source: Hellsing Ultimate
Character history: http://hellsing.wikia.com/wiki/Alexander...on#History
Taken from after his death in Volume 10.
Physical Description:
![[Image: 2f4d8511b22556f893c960aa79cc722b.jpg]](https://s-media-cache-ak0.pinimg.com/564x/2f/4d/85/2f4d8511b22556f893c960aa79cc722b.jpg)
Stats: (1 stat increase purchased)
ATK: 3
DEF: 3
SPD: 3
TEC: 2
Starting Proficiencies: Physical Strength (1000), Ranged Proficiency (1000)
Starting Powers: Advanced Regeneration (1800), Survival (2000), Burst Movement (800)
Starting Moves:
Blessed Silver Bayonets -- 600 OM (Requires: Physical Strength, Ranged Proficiency)
Anderson's primary weapon are a vast number of bayonets, which he wields much like swords. They are equally well-suited to both slashing and stabbing, and while primarily used for offense can be used effectively enough to parry and defend against attacks. They are notably quite light, allowing for extremely swift and precise attacks, and making them well-suited to being used as throwing weapons in addition to melee tools. However, it should be noted they are rather fragile, and when used to block attacks or if they are struck against powerful defenses may tend to chip and crack, or shatter completely.
Anderson typically wields these weapons one in each hand, either in a forward or reverse grip. At need, he can throw them with an effective range of up to 30 meters with sufficient force to cause injury. If he throws them, or they shatter or become damaged, he can produce another pair from within his sleeves after just two seconds, one per bayonet.
I confirm that I have read and agreed to the Rules of Conduct.
Where did you find us? I was already here, my friends. Already here.
Character Switch OM Maths: [{16033.09 - 5000} / 2] + 5000 = 10516.545
Character source: Hellsing Ultimate
Character history: http://hellsing.wikia.com/wiki/Alexander...on#History
Taken from after his death in Volume 10.
Physical Description:
![[Image: 2f4d8511b22556f893c960aa79cc722b.jpg]](https://s-media-cache-ak0.pinimg.com/564x/2f/4d/85/2f4d8511b22556f893c960aa79cc722b.jpg)
Stats: (1 stat increase purchased)
ATK: 3
DEF: 3
SPD: 3
TEC: 2
Starting Proficiencies: Physical Strength (1000), Ranged Proficiency (1000)
Starting Powers: Advanced Regeneration (1800), Survival (2000), Burst Movement (800)
Starting Moves:
Blessed Silver Bayonets -- 600 OM (Requires: Physical Strength, Ranged Proficiency)
Anderson's primary weapon are a vast number of bayonets, which he wields much like swords. They are equally well-suited to both slashing and stabbing, and while primarily used for offense can be used effectively enough to parry and defend against attacks. They are notably quite light, allowing for extremely swift and precise attacks, and making them well-suited to being used as throwing weapons in addition to melee tools. However, it should be noted they are rather fragile, and when used to block attacks or if they are struck against powerful defenses may tend to chip and crack, or shatter completely.
Anderson typically wields these weapons one in each hand, either in a forward or reverse grip. At need, he can throw them with an effective range of up to 30 meters with sufficient force to cause injury. If he throws them, or they shatter or become damaged, he can produce another pair from within his sleeves after just two seconds, one per bayonet.
I confirm that I have read and agreed to the Rules of Conduct.
Where did you find us? I was already here, my friends. Already here.
Character Switch OM Maths: [{16033.09 - 5000} / 2] + 5000 = 10516.545


