08-07-2016, 10:11 AM
(08-03-2016, 05:08 PM)Warren Zimmer Wrote: Since Warren doesn't have a Tier 1 Super Move:
Name of Move: Dark Matter Foot Bomb
Price of Move: 600
Proficiencies Required: Ranged Proficiency, Area Attack Proficiency.
Description of Move: Creating a football made out of darkness that packs quite an explosive punch to it, within seven seconds Warren will rush towards an enemy with his super speed before throwing the football which will spiral perfectly through the air, and smack down right near an enemy where said explosive will go off. This is a super move, a Tier 1. Once the seven seconds are done, the throw is done. Should the move somehow be deflected it cannot be used again for the duration of the thread. This move has a range of 25 meters from him. It is very exhausting for him to use, and can only be done once per battle due to that. The explosion spreads out from the 'football' but does more damage towards the center.
Touching a football? With your hands? Isn't that a penalty?
… Oh wait, America. Never mind. Approved.
(08-03-2016, 07:34 PM)Android 17 Wrote: Ki Field - A translucent sphere of green energy surrounds Seventeen. The field is a complete sphere about a foot away from Seventeen's body. Once the shield has been summoned, he can no longer move. Moving with the field open is too taxing, so he doesn't do that. The field will absorb/deflect a handful of low/middle-strength ranged attacks (bullets, blasts, whatnt), and it can dilute a powerful, non-Super attack before failing. Because the field isn't perfect, Seventeen often uses it just to 'shrug' off a quick flurry of oncoming attacks or if he has no other means to deal with a powerful blast. That... and it has a secret. If the field is broken by a physical attack (be it a punch, kick, tail, horn, whatever), it will explode outward with a powerful hit. A 'popped' field will be unable to reformed (ie - used again) for a few minutes, but it's worth the surprise factor. (600 OM -- Requires Area Shield and Area Attack)
Ki Field (Tier 1 Super Defense) - Same description as the above (minus the attack part) but used solely to absorb/deflect a T1 Super Attack.
All approved.
(08-05-2016, 08:51 PM)Chara Wrote: Dual knives (600 variable) (requires Ranged and Physical Strength Profs.)
Chara holsters her Chefs knife and holds her hands out for about five seconds to summon. They are quite tiring to use. She can charge her swords for a stronger slash that takes 10 seconds of uninterrupted charging. She may move while charging but in only slight movements. Though the swords can somehow float on there own they will disappear after 5 seconds of being out of Chara's grasp or if the blade is broken though it takes some force to break it.
I fixed up the grammar to make it easier to read. It was originally one giant run-on sentence. I think I get the gist of it though, approved.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!

